Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h82 48 h

Station XX-13159 · recording

ArcticLink's Dedicated Rust Server

Online 70.55.25.33:28015 checked 1h ago

moddedoxidepve
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,159
top 59%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13159 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
203/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
296/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average
75/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
51/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average
45/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
82/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ArcticLink's Dedicated Rust Server?

ArcticLink's Dedicated Rust Server runs a procedural map of size 6,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ArcticLink's Dedicated Rust Server?

You will find no gather rate in the name of ArcticLink's Dedicated Rust Server. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on ArcticLink's Dedicated Rust Server?

0 of the 20 slots on ArcticLink's Dedicated Rust Server are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does ArcticLink's Dedicated Rust Server rank against other Rust servers?

The last seven days of player hours place ArcticLink's Dedicated Rust Server at #13,159, in the top 59% of all ranked servers.

Server facts

How reliably does ArcticLink's Dedicated Rust Server stay online?

ArcticLink's Dedicated Rust Server is up at the moment. Going by the uptime figure it reports, it restarted about 6 days 23 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. 18 October 2026 is when Rust Server Trends first recorded it.

Does ArcticLink's Dedicated Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 43. At its highest, it carried 205,146 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,740 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is ArcticLink's Dedicated Rust Server hosted?

Nothing about a region comes from ArcticLink's Dedicated Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 70.55.25.33:28015 is the address it uses.

Which Rust version is ArcticLink's Dedicated Rust Server running?

On Windows, ArcticLink's Dedicated Rust Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does ArcticLink's Dedicated Rust Server wipe, and on which days?

On record so far are too few of ArcticLink's Dedicated Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 10 days 2 hours.

Server tags

What do the server tags on ArcticLink's Dedicated Rust Server mean?

These are the tags ArcticLink's Dedicated Rust Server publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ArcticLink's Dedicated Rust Server appear?

The Rust Server Trends lists that take in ArcticLink's Dedicated Rust Server are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to ArcticLink's Dedicated Rust Server?

Enter client.connect 70.55.25.33:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.