Station XX-13159 · recording
ArcticLink's Dedicated Rust Server
Online 70.55.25.33:28015 checked 1h ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,159
- top 59%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ArcticLink's Dedicated Rust Server?
ArcticLink's Dedicated Rust Server runs a procedural map of size 6,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on ArcticLink's Dedicated Rust Server?
You will find no gather rate in the name of ArcticLink's Dedicated Rust Server. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on ArcticLink's Dedicated Rust Server?
0 of the 20 slots on ArcticLink's Dedicated Rust Server are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does ArcticLink's Dedicated Rust Server rank against other Rust servers?
The last seven days of player hours place ArcticLink's Dedicated Rust Server at #13,159, in the top 59% of all ranked servers.
Server facts
How reliably does ArcticLink's Dedicated Rust Server stay online?
ArcticLink's Dedicated Rust Server is up at the moment. Going by the uptime figure it reports, it restarted about 6 days 23 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. 18 October 2026 is when Rust Server Trends first recorded it.
Does ArcticLink's Dedicated Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 60 server fps, with a floor of 43. At its highest, it carried 205,146 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,740 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is ArcticLink's Dedicated Rust Server hosted?
Nothing about a region comes from ArcticLink's Dedicated Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 70.55.25.33:28015 is the address it uses.
Which Rust version is ArcticLink's Dedicated Rust Server running?
On Windows, ArcticLink's Dedicated Rust Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does ArcticLink's Dedicated Rust Server wipe, and on which days?
On record so far are too few of ArcticLink's Dedicated Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 10 days 2 hours.
Server tags
What do the server tags on ArcticLink's Dedicated Rust Server mean?
These are the tags ArcticLink's Dedicated Rust Server publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ArcticLink's Dedicated Rust Server appear?
The Rust Server Trends lists that take in ArcticLink's Dedicated Rust Server are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to ArcticLink's Dedicated Rust Server?
Enter client.connect 70.55.25.33:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.