Rust Server TrendsSeismic network · station log
Recording Stations11,650 Players32,278 Active2,796 Wipes · 3 h79 48 h

Station XX-15349 · no signal

RustiQc | PVE / ZonesPVP | QC FR

Offline 70.28.41.139:28015 checked 2d ago

moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11.4 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 00:37 UTC25d ago M0.0rising 1 – running 0
Tue 22 Sep, 14:13 UTC36d ago M0.0rising 1 halved by day 4 11.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average
230/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
92/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
123/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
39/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
40/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustiQc | PVE / ZonesPVP | QC FR?

The procedural map on RustiQc | PVE / ZonesPVP | QC FR is size 4,000 with seed 1021250111, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustiQc | PVE / ZonesPVP | QC FR?

You will find no gather rate in the name of RustiQc | PVE / ZonesPVP | QC FR. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on RustiQc | PVE / ZonesPVP | QC FR right now?

RustiQc | PVE / ZonesPVP | QC FR is not responding at this moment and is offline, last seen 2 days 13 hours ago. The population averaged 0 players over the past week.

How does RustiQc | PVE / ZonesPVP | QC FR rank against other Rust servers?

On player hours for the past week, RustiQc | PVE / ZonesPVP | QC FR sits at #15,349, which puts it inside the top 69% of every ranked server.

Server details

How reliably does RustiQc | PVE / ZonesPVP | QC FR stay online?

No contact with RustiQc | PVE / ZonesPVP | QC FR right now, and the last recorded contact was 2 days 13 hours ago. It was up 66% of the time across the last 7 full days: 111 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is RustiQc | PVE / ZonesPVP | QC FR hosted?

Nothing about a region comes from RustiQc | PVE / ZonesPVP | QC FR. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 70.28.41.139:28015.

Which Rust version is RustiQc | PVE / ZonesPVP | QC FR running?

RustiQc | PVE / ZonesPVP | QC FR is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on RustiQc | PVE / ZonesPVP | QC FR?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.

How often does RustiQc | PVE / ZonesPVP | QC FR wipe, and on which days?

Too few wipes of RustiQc | PVE / ZonesPVP | QC FR are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 3 hours.

Lists and tags

What do the server tags on RustiQc | PVE / ZonesPVP | QC FR mean?

The game's server browser reads the tags RustiQc | PVE / ZonesPVP | QC FR publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustiQc | PVE / ZonesPVP | QC FR appear?

These Rust Server Trends lists include RustiQc | PVE / ZonesPVP | QC FR: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto RustiQc | PVE / ZonesPVP | QC FR?

Enter client.connect 70.28.41.139:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/RWvK5PByYp.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.