Rust Server TrendsSeismic network · station log
Recording Stations11,703 Players49,472 Active2,998 Wipes · 3 h104 48 h

Station XX-10002 · recording

4sgWills1Grid |1000x | Basements | Random Items

Online 70.173.255.80:27000 checked 13m ago

1000x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,002
top 45%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10002 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
19.3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 7

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 01:37 UTC9d ago M0.0steady 1 – running 1
Thu 1 Oct, 18:10 UTC FW28d ago M0.0rising 1 halved by day 7 19.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AfterWork | x1000 | RU EU · groups of 8+ · 1000x · weekly · 5 on average
1/ 50
3/ 250
2/ 50
[US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average
0/ 100
[DE] Battlearena x1000 #Kit #Zombies and more ... groups of 8+ · 1000x · 1 on average
0/ 16
LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob NA · groups of 8+ · 1000x · weekly · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 4sgWills1Grid |1000x | Basements | Random Items?

The custom map on 4sgWills1Grid |1000x | Basements | Random Items is size 5,000, and the published file downloads from this page.

Which settings and rules apply on 4sgWills1Grid |1000x | Basements | Random Items?

Its name points to a gather rate of 1000x on 4sgWills1Grid |1000x | Basements | Random Items. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on 4sgWills1Grid |1000x | Basements | Random Items right now?

At this moment, 4sgWills1Grid |1000x | Basements | Random Items records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 1.

How does 4sgWills1Grid |1000x | Basements | Random Items rank against other Rust servers?

On player hours for the past week, 4sgWills1Grid |1000x | Basements | Random Items sits at #10,002, which puts it inside the top 45% of every ranked server.

Server details

How reliably does 4sgWills1Grid |1000x | Basements | Random Items stay online?

Right now, you can reach 4sgWills1Grid |1000x | Basements | Random Items. Its reported uptime points to a restart about 12 minutes ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does 4sgWills1Grid |1000x | Basements | Random Items perform under load?

Its average server fps over the last 48 hours was 185, and it never dropped below 9. Buildings, deployables and all the rest of the world's entities brought it to a high of 143,384. It reached a ceiling of 4,780 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does 4sgWills1Grid |1000x | Basements | Random Items run from?

No region is published by 4sgWills1Grid |1000x | Basements | Random Items. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 70.173.255.80:27000 is the address it uses.

What build of Rust does 4sgWills1Grid |1000x | Basements | Random Items use?

Rust network protocol 2635 and build 168909 on Linux is what 4sgWills1Grid |1000x | Basements | Random Items runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on 4sgWills1Grid |1000x | Basements | Random Items?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 7 it fell below half in the wipes where it didn't hold.

On what timetable does 4sgWills1Grid |1000x | Basements | Random Items run its wipes?

On record so far are too few of 4sgWills1Grid |1000x | Basements | Random Items's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 9 days.

Tags

What do the server tags on 4sgWills1Grid |1000x | Basements | Random Items mean?

Tags published by 4sgWills1Grid |1000x | Basements | Random Items and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 4sgWills1Grid |1000x | Basements | Random Items appear?

The Rust Server Trends lists that take in 4sgWills1Grid |1000x | Basements | Random Items are: Rust servers above 10x gather rate and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How to join

How do you connect to 4sgWills1Grid |1000x | Basements | Random Items?

Enter client.connect 70.173.255.80:27000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://4socialgaming.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.