Station NA-7519 · recording
Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly
Online NA 69.10.49.122:28069 checked 10m ago
- Players now
- 1/ 64
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,519
- top 34% · #1135 in NA
- Last wipe
- 3h ago
- biweekly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 64 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 06:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
- usual gap
- 21 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 20d 20hThu 19 Nov, 18:02 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 41d 20hThu 10 Dec, 18:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 18:02 UTC3h ago | – | – | – | – | running | 0 |
| Thu 15 Oct, 18:02 UTC14d ago | M0.0▲rising | 1 | – | – | 0 | |
| Thu 1 Oct, 18:03 UTC FW28d ago | M0.0▲rising | 1 | halved by day 1 | 14 days | 0 | |
| Thu 17 Sep, 18:02 UTC42d ago | M0.3▲rising | 2 | halved by day 3 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?
Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly runs a procedural map of size 2,950 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?
You will find no gather rate in the name of Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The plugins run on Carbon. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly right now?
A reading taken now shows 1 players on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly, which has 64 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 06:00 UTC, averaging 0 players.
How does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly rank against other Rust servers?
The last seven days of player hours place Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly at #7,519, in the top 34% of all ranked servers and #1,135 in North America.
Server facts
How reliably does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly stay online?
Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly is up at the moment. Its reported uptime points to a restart about 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly perform under load?
The 48-hour average is 233 server fps; 223 is the lowest observed. At its highest, it carried 50,192 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,645 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly run from?
In North America Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 69.10.49.122:28069.
Which Rust version is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly running?
Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.
On what timetable does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly run its wipes?
The wipe rhythm at Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly is every 3 weeks on Thursday at 18:02 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 3 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly mean?
The game's server browser reads the tags Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly publishes: gmvanilla (Game mode): This is vanilla survival; mp64 (Max players): The server has 64 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly appear?
You will find Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Join the server
What steps get you onto Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?
You can connect by pressing F1 in Rust and typing client.connect 69.10.49.122:28069 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/8D4tSfbv88 is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
