Rust Server TrendsSeismic network · station log
Recording Stations11,703 Players49,472 Active2,998 Wipes · 3 h104 48 h

Station XX-15269 · recording

RL moved to 69.169.102.194:28095

Online 69.10.49.122:28015 checked 9m ago

monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
28d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW28d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] | КЛАССИКА | ДЛЯ НОВИЧКОВ EU · groups of 5 · monthly · 1 on average
0/ 200
Rust: City of Tarkov [MAIN] NA · groups of 5 · monthly · 1 on average
1/ 50
Rust up North groups of 6 · monthly · 1 on average
0/ 50
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 90 on average
101/ 150
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 89 on average
41/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 81 on average
22/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RL moved to 69.169.102.194:28095?

Generated by the game, the map on RL moved to 69.169.102.194:28095 is procedural, size 3,650 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on RL moved to 69.169.102.194:28095?

The name of RL moved to 69.169.102.194:28095 gives no gather rate. Up to 6 players can be in a group. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on RL moved to 69.169.102.194:28095?

A reading taken now shows 0 players on RL moved to 69.169.102.194:28095, which has 100 slots. Averaged across the last seven days, the population was 0 players.

How does RL moved to 69.169.102.194:28095 rank against other Rust servers?

On player hours for the past week, RL moved to 69.169.102.194:28095 sits at #15,269, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does RL moved to 69.169.102.194:28095 stay online?

Right now, you can reach RL moved to 69.169.102.194:28095. Its reported uptime points to a restart about 45 minutes ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does RL moved to 69.169.102.194:28095 perform under load?

Its average server fps over the last 48 hours was 226, and it never dropped below 161. Buildings, deployables and all the rest of the world's entities brought it to a high of 78,257. Its highest memory use was 3,195 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RL moved to 69.169.102.194:28095 hosted?

A region is not published by RL moved to 69.169.102.194:28095. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 69.10.49.122:28015.

Which Rust version is RL moved to 69.169.102.194:28095 running?

On Linux, RL moved to 69.169.102.194:28095 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RL moved to 69.169.102.194:28095?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does RL moved to 69.169.102.194:28095 run its wipes?

Once a month RL moved to 69.169.102.194:28095 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 2 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on RL moved to 69.169.102.194:28095 mean?

The game's server browser reads the tags RL moved to 69.169.102.194:28095 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts6 (Group limit): Each team can hold up to 6; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RL moved to 69.169.102.194:28095 appear?

The Rust Server Trends lists that take in RL moved to 69.169.102.194:28095 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind RL moved to 69.169.102.194:28095?

Both RL moved to 69.169.102.194:28095 and 1 other server we track publish a rustylabourers.com hostname, so one operator most likely runs them.

Connecting

How do you connect to RL moved to 69.169.102.194:28095?

Enter client.connect 69.10.49.122:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts6
Group limit Each team can hold up to 6.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.