Station NA-3101 · recording
Rust: City of Tarkov [MAIN]
Online NA 15.204.143.189:28015 checked 10m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,101
- top 14% · #518 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −1into Wed 06:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | M0.3▲rising | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust: City of Tarkov [MAIN]?
Generated by the game, the map on Rust: City of Tarkov [MAIN] is procedural, size 6,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Tarkov City.
Which settings and rules apply on Rust: City of Tarkov [MAIN]?
No gather rate appears in the name of Rust: City of Tarkov [MAIN]. 5 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Rust: City of Tarkov [MAIN]?
1 of the 50 slots on Rust: City of Tarkov [MAIN] are filled right now. The seven-day average is 1 players, with a peak of 3. The last 48 hours show their highest activity at 04:00 UTC, averaging 2 players.
How does Rust: City of Tarkov [MAIN] rank against other Rust servers?
Rust: City of Tarkov [MAIN] is #518 in North America and #3,101 worldwide on the past week's player hours, within the top 14% of ranked servers.
Server facts
How reliably does Rust: City of Tarkov [MAIN] stay online?
Right now, you can reach Rust: City of Tarkov [MAIN]. Its reported uptime points to a restart about 11 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Rust: City of Tarkov [MAIN] perform under load?
The 48-hour average is 60 server fps; 55 is the lowest observed. At its highest, it carried 253,275 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,484 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Rust: City of Tarkov [MAIN] hosted?
In North America Rust: City of Tarkov [MAIN] lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 15.204.143.189:28015.
Which Rust version is Rust: City of Tarkov [MAIN] running?
Rust network protocol 2635 and build 168909 on Linux is what Rust: City of Tarkov [MAIN] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Rust: City of Tarkov [MAIN]?
The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does Rust: City of Tarkov [MAIN] run its wipes?
The force wipe is the only wipe Rust: City of Tarkov [MAIN] takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 2 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Rust: City of Tarkov [MAIN] mean?
These are the tags Rust: City of Tarkov [MAIN] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust: City of Tarkov [MAIN] appear?
You will find Rust: City of Tarkov [MAIN] on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto Rust: City of Tarkov [MAIN]?
Enter client.connect 15.204.143.189:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://store.rustarkov.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.