Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players100,368 Active3,884 Wipes · 3 h533 48 h

Station NA-3101 · recording

Rust: City of Tarkov [MAIN]

Online NA 15.204.143.189:28015 checked 10m ago

monthly wipes moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 3
Rank
#3,101
top 14% · #518 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3101 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−1into Wed 06:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW28d ago M0.3rising 3 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 92 on average
74/ 150
Rustoria.co - US Low Pop NA · groups of 6 · monthly · 30 on average
30/ 100
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe NA · groups of 6 · 2x · monthly · 3 on average
2/ 100
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
1/ 50
Rusty Moose |US Mini| NA · groups of 5 · weekly · 56 on average
140/ 150
Rusty Moose |US Low| NA · groups of 6 · biweekly · 20 on average
48/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust: City of Tarkov [MAIN]?

Generated by the game, the map on Rust: City of Tarkov [MAIN] is procedural, size 6,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Tarkov City.

Which settings and rules apply on Rust: City of Tarkov [MAIN]?

No gather rate appears in the name of Rust: City of Tarkov [MAIN]. 5 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Rust: City of Tarkov [MAIN]?

1 of the 50 slots on Rust: City of Tarkov [MAIN] are filled right now. The seven-day average is 1 players, with a peak of 3. The last 48 hours show their highest activity at 04:00 UTC, averaging 2 players.

How does Rust: City of Tarkov [MAIN] rank against other Rust servers?

Rust: City of Tarkov [MAIN] is #518 in North America and #3,101 worldwide on the past week's player hours, within the top 14% of ranked servers.

Server facts

How reliably does Rust: City of Tarkov [MAIN] stay online?

Right now, you can reach Rust: City of Tarkov [MAIN]. Its reported uptime points to a restart about 11 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rust: City of Tarkov [MAIN] perform under load?

The 48-hour average is 60 server fps; 55 is the lowest observed. At its highest, it carried 253,275 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,484 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rust: City of Tarkov [MAIN] hosted?

In North America Rust: City of Tarkov [MAIN] lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 15.204.143.189:28015.

Which Rust version is Rust: City of Tarkov [MAIN] running?

Rust network protocol 2635 and build 168909 on Linux is what Rust: City of Tarkov [MAIN] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Rust: City of Tarkov [MAIN]?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does Rust: City of Tarkov [MAIN] run its wipes?

The force wipe is the only wipe Rust: City of Tarkov [MAIN] takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 2 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Rust: City of Tarkov [MAIN] mean?

These are the tags Rust: City of Tarkov [MAIN] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust: City of Tarkov [MAIN] appear?

You will find Rust: City of Tarkov [MAIN] on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto Rust: City of Tarkov [MAIN]?

Enter client.connect 15.204.143.189:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://store.rustarkov.com/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts5
Group limit Each team can hold up to 5.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.