Station NA-15351 · recording
Marratts Rust PVE
Online NA 66.70.179.185:28015 checked 8m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,351
- top 69% · #1514 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 15:26 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Marratts Rust PVE?
Marratts Rust PVE runs a procedural map of size 6,000 with seed 24680, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Marratts Rust PVE?
The name of Marratts Rust PVE gives no gather rate. At the game's default, groups can have up to 8 players. combat training is the game mode, training in aim and PvP, loot supplied. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Marratts Rust PVE?
0 of the 10 slots on Marratts Rust PVE are filled right now. Averaged across the last seven days, the population was 0 players.
How does Marratts Rust PVE rank against other Rust servers?
Marratts Rust PVE is #1,514 in North America and #15,351 worldwide on the past week's player hours, within the top 69% of ranked servers.
Server details
How reliably does Marratts Rust PVE stay online?
As recorded now, Marratts Rust PVE is running. Going by the uptime figure it reports, it restarted about 10 days 22 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does Marratts Rust PVE hold a steady tick rate?
Across the last 48 hours it averaged 35 server fps, with a floor of 35. At its highest, it carried 77,492 entities: buildings, deployables and the world's other contents. It reached a ceiling of 8,939 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Marratts Rust PVE run from?
With its NA tag, Marratts Rust PVE lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.70.179.185:28015 is the address it uses.
Which Rust version is Marratts Rust PVE running?
Rust network protocol 2634 and build 167781 on Windows is what Marratts Rust PVE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Marratts Rust PVE?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.
How often does Marratts Rust PVE wipe, and on which days?
The force wipe is the only wipe Marratts Rust PVE takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 13 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Marratts Rust PVE mean?
The game's server browser reads the tags Marratts Rust PVE publishes: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^d (Combat training): Practise aim and PvP with loot provided; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Marratts Rust PVE appear?
These Rust Server Trends lists include Marratts Rust PVE: Modded Rust servers, tracked live, Rust aim training servers, live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto Marratts Rust PVE?
Enter client.connect 66.70.179.185:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.