Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h50 48 h

Station XX-1959 · recording

[TW][PVE]Strawberry Turkey Pasta

Online 1.34.229.235:28015 checked 2h ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 13
Rank
#1,959
top 9%
Last wipe
26d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1959 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 16:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
15players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 35 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:19 UTC FW26d ago M1.2rising 15 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] groups of 8+ · biweekly · 4 on average
9/ 100
Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecay groups of 8+ · 10x · monthly · 2 on average
0/ 69
RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ] EU · quad · monthly · 1 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [TW][PVE]Strawberry Turkey Pasta?

[TW][PVE]Strawberry Turkey Pasta runs a procedural map of size 4,000 with seed 96915, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [TW][PVE]Strawberry Turkey Pasta?

You will find no gather rate in the name of [TW][PVE]Strawberry Turkey Pasta. At the game's default, groups can have up to 8 players. It plays in combat training mode, training in aim and PvP, loot supplied. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [TW][PVE]Strawberry Turkey Pasta right now?

1 of the 100 slots on [TW][PVE]Strawberry Turkey Pasta are filled right now. Averaged across the last seven days the population was 2 players, reaching a peak of 13. The last 48 hours show their highest activity at 15:00 UTC, averaging 4 players.

How does [TW][PVE]Strawberry Turkey Pasta rank against other Rust servers?

Over the last seven days, [TW][PVE]Strawberry Turkey Pasta recorded enough player hours to reach #1,959 worldwide, placing it in the top 9% of all ranked servers.

Operator and location

How reliably does [TW][PVE]Strawberry Turkey Pasta stay online?

As recorded now, [TW][PVE]Strawberry Turkey Pasta is running. Its reported uptime points to a restart about 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [TW][PVE]Strawberry Turkey Pasta perform under load?

The 48-hour average is 59 server fps; 57 is the lowest observed. At its highest, it carried 154,278 entities: buildings, deployables and the world's other contents. Its highest memory use was 7,604 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [TW][PVE]Strawberry Turkey Pasta run from?

No region tag comes from [TW][PVE]Strawberry Turkey Pasta, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 1.34.229.235:28015 is the address it uses.

What build of Rust does [TW][PVE]Strawberry Turkey Pasta use?

Rust network protocol 2635 and build 168909 on Windows is what [TW][PVE]Strawberry Turkey Pasta runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [TW][PVE]Strawberry Turkey Pasta?

The recent wipes averaged a busiest count of 15 players. 35 hours after the latest wipe, the crowd peaked.

On what timetable does [TW][PVE]Strawberry Turkey Pasta run its wipes?

At the force wipe each month [TW][PVE]Strawberry Turkey Pasta wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 23 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [TW][PVE]Strawberry Turkey Pasta mean?

The game's server browser reads the tags [TW][PVE]Strawberry Turkey Pasta publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [TW][PVE]Strawberry Turkey Pasta appear?

You will find [TW][PVE]Strawberry Turkey Pasta on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto [TW][PVE]Strawberry Turkey Pasta?

You can connect by pressing F1 in Rust and typing client.connect 1.34.229.235:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^d
Combat training You get loot handed to you to practise aim and PvP.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.