Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players74,934 Active3,774 Wipes · 3 h145 48 h

Station NA-3999 · recording

Dallas Rust Large | Biweekly

Online NA 66.51.99.75:28035 checked 11m ago

biweekly wipes vanillaoxidepremium
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#3,999
top 18% · #673 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 23h
Thu 29 Oct, 20:51 UTC
Seismic record · station NA-3999 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 04:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:51 UTC, in 1d 23h. Its biweekly schedule tag · low confidence

usual gap
14.1 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 1d 23hThu 29 Oct, 20:51 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 23hThu 12 Nov, 20:51 UTC
  4. 29d 23hThu 26 Nov, 20:51 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW
  6. 43d 23hThu 10 Dec, 20:51 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 20:51 UTC12d ago M0.5rising 3 – running 0
Thu 1 Oct, 17:57 UTC FW26d ago M0.7rising 5 halved by day 5 14.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 119 on average
52/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 96 on average
29/ 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 56 on average
34/ 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 40 on average
14/ 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 38 on average
12/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 37 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Dallas Rust Large | Biweekly?

The procedural map on Dallas Rust Large | Biweekly is size 4,200 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Dallas Rust Large.

Which settings and rules apply on Dallas Rust Large | Biweekly?

You will find no gather rate in the name of Dallas Rust Large | Biweekly. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Dallas Rust Large | Biweekly?

0 of the 100 slots on Dallas Rust Large | Biweekly are filled right now. The seven-day average is 1 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 1 players.

How does Dallas Rust Large | Biweekly rank against other Rust servers?

For player hours across the last seven days, Dallas Rust Large | Biweekly takes #3,999 overall and #673 in North America, inside the top 18% of all ranked servers.

Server facts

How reliably does Dallas Rust Large | Biweekly stay online?

Dallas Rust Large | Biweekly is up at the moment. Going by the uptime figure it reports, it restarted about 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 20 September 2026 it was recorded for the first time by Rust Server Trends.

Does Dallas Rust Large | Biweekly hold a steady tick rate?

Across the last 48 hours it averaged 8 server fps, with a floor of 5. At its highest, it carried 116,775 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,527 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Dallas Rust Large | Biweekly hosted?

With its NA tag, Dallas Rust Large | Biweekly lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.75:28035 is the address it uses.

Which Rust version is Dallas Rust Large | Biweekly running?

Dallas Rust Large | Biweekly is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Dallas Rust Large | Biweekly?

On average, the busiest point of its recent wipes drew 4 players. 3 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

How often does Dallas Rust Large | Biweekly wipe, and on which days?

The prediction is taken from its tag, since Dallas Rust Large | Biweekly has too few wipes on record to confirm the schedule. Thursday 29 October at 20:51 UTC is when its next wipe is due. 12 days is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on Dallas Rust Large | Biweekly mean?

These are the tags Dallas Rust Large | Biweekly publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): The server browser files it under North America; sc1 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Dallas Rust Large | Biweekly appear?

You will find Dallas Rust Large | Biweekly on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Dallas Rust Large | Biweekly?

To join, enter client.connect 66.51.99.75:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status. For the website, go to https://discord.com/invite/4Hp3e9Hk7v.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,sc1,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.