Station XX-15349 · recording
Blind Squirrel Backlot
Online 66.51.99.73:28040 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 9d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 19 Oct, 11:34 UTC9d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Blind Squirrel Backlot?
Blind Squirrel Backlot runs a procedural map of size 4,250 with seed 913836496, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Blind Squirrel Backlot?
You will find no gather rate in the name of Blind Squirrel Backlot. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Blind Squirrel Backlot right now?
At this moment, Blind Squirrel Backlot records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.
How does Blind Squirrel Backlot rank against other Rust servers?
On player hours for the past week, Blind Squirrel Backlot sits at #15,349, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Blind Squirrel Backlot stay online?
Blind Squirrel Backlot is up at the moment. Its reported uptime points to a restart about 6 days 10 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.
Does Blind Squirrel Backlot hold a steady tick rate?
Its average server fps over the last 48 hours was 5, and it never dropped below 5. At its highest, it carried 102,716 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,146 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Blind Squirrel Backlot hosted?
Nothing about a region comes from Blind Squirrel Backlot. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.73:28040 is the address it uses.
What build of Rust does Blind Squirrel Backlot use?
On Linux, Blind Squirrel Backlot runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Blind Squirrel Backlot?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Blind Squirrel Backlot wipe, and on which days?
Once a month Blind Squirrel Backlot wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 9 days 13 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on Blind Squirrel Backlot mean?
The game's server browser reads the tags Blind Squirrel Backlot publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Blind Squirrel Backlot appear?
You will find Blind Squirrel Backlot on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Blind Squirrel Backlot?
You can connect by pressing F1 in Rust and typing client.connect 66.51.99.73:28040 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
