Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players38,895 Active2,943 Wipes · 3 h85 48 h

Station NA-15143 · no signal

WATERMELON TESTING SERVER

Offline NA 66.51.99.62:28025 checked 45d ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,143
#1575 in NA
Last wipe
55d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15143 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
1/ 200
Builders Like Us NA · groups of 32+ · monthly · 2 on average
0/ 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! NA · groups of 8+ · monthly · 1 on average
0/ 200
75/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average
16/ 150
Together We Rust | Build Server NA · groups of 8+ · 2 on average
2/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on WATERMELON TESTING SERVER?

A procedural map runs on WATERMELON TESTING SERVER, generated by the game.

Which settings and rules apply on WATERMELON TESTING SERVER?

You will find no gather rate in the name of WATERMELON TESTING SERVER. 800 players is the most a group can hold. In build & creative mode, no gathering, only sandbox building. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on WATERMELON TESTING SERVER right now?

No players are recorded on WATERMELON TESTING SERVER at this moment; it is offline, and the last sighting was 45 days 7 hours ago.

How does WATERMELON TESTING SERVER rank against other Rust servers?

For player hours across the last seven days, WATERMELON TESTING SERVER takes #15,143 overall and #1,575 in North America, inside the top – of all ranked servers.

Server facts

How reliably does WATERMELON TESTING SERVER stay online?

No contact with WATERMELON TESTING SERVER right now, and the last recorded contact was 45 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does WATERMELON TESTING SERVER run from?

In North America WATERMELON TESTING SERVER lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.99.62:28025 is the address it uses.

Which Rust version is WATERMELON TESTING SERVER running?

Rust network protocol 2633 and build 163493 on Linux is what WATERMELON TESTING SERVER runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does WATERMELON TESTING SERVER wipe, and on which days?

From the force wipe the next wipe of WATERMELON TESTING SERVER is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 55 days 13 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on WATERMELON TESTING SERVER mean?

These are the tags WATERMELON TESTING SERVER publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts800 (Group limit): Each team can hold up to 800; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^c (Creative): Build freely in sandbox mode, with no gathering; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does WATERMELON TESTING SERVER appear?

These Rust Server Trends lists include WATERMELON TESTING SERVER: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to WATERMELON TESTING SERVER?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.62:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^c,NA,gmrust,cs163493,ts800,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts800
Group limit Each team can hold up to 800.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163493
Build It runs game build 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.