Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players49,675 Active3,031 Wipes · 3 h104 48 h

Station NA-7399 · recording

Pine Hosting - Slydrs World

Online NA 66.51.99.62:28000 checked 10m ago

biweekly wipes oxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,399
top 33% · #1128 in NA
Last wipe
6d ago
biweekly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-7399 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246803:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap
4 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
60%else halves by day 2

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 7d 18hFri 6 Nov, 20:33 UTC
  3. 21d 18hFri 20 Nov, 20:33 UTC
  4. 34d 16hThu 3 Dec, 19:00 UTCFW
  5. 35d 18hFri 4 Dec, 20:33 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 20:33 UTC6d ago M0.0steady 1 – running 1
Mon 5 Oct, 22:28 UTC24d ago M0.0steady 1 halved by day 3 17.9 days 1
Thu 1 Oct, 19:06 UTC FW28d ago M0.0steady 1 held half 4.1 days 1
Tue 29 Sep, 17:36 UTC30d ago M0.3rising 3 halved by day 1 2.1 days 1
Fri 25 Sep, 17:21 UTC34d ago M0.0steady 1 held half 4 days 1
Mon 21 Sep, 02:01 UTC39d ago M0.0steady 1 held half 4.6 days 1
Sun 20 Sep, 01:36 UTC40d ago M0.0rising 1 – 1 days 0
Sat 19 Sep, 01:06 UTC41d ago M0.0rising 1 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 92 on average
486/ 525
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 74 on average
778/ 800
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 42 on average
36/ 100
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 41 on average
287/ 325
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 22 on average
24/ 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 21 on average
56/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Pine Hosting - Slydrs World?

Pine Hosting - Slydrs World runs a procedural map of size 2,300 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pine Hosting - Slydrs World?

You will find no gather rate in the name of Pine Hosting - Slydrs World. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Pine Hosting - Slydrs World right now?

At this moment, Pine Hosting - Slydrs World records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1.

How does Pine Hosting - Slydrs World rank against other Rust servers?

Pine Hosting - Slydrs World is #1,128 in North America and #7,399 worldwide on the past week's player hours, within the top 33% of ranked servers.

Server facts

How reliably does Pine Hosting - Slydrs World stay online?

Right now, you can reach Pine Hosting - Slydrs World. Going by the uptime figure it reports, it restarted about 5 days 23 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Pine Hosting - Slydrs World perform under load?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 23,213. Its highest memory use was 1,917 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Pine Hosting - Slydrs World hosted?

The NA tag is how Pine Hosting - Slydrs World lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.62:28000.

What build of Rust does Pine Hosting - Slydrs World use?

Pine Hosting - Slydrs World is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Pine Hosting - Slydrs World?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does Pine Hosting - Slydrs World run its wipes?

The prediction follows its tag, because too few of Pine Hosting - Slydrs World's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 6 days. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on Pine Hosting - Slydrs World mean?

Tags published by Pine Hosting - Slydrs World and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Pine Hosting - Slydrs World appear?

These Rust Server Trends lists include Pine Hosting - Slydrs World: Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Connecting

What steps get you onto Pine Hosting - Slydrs World?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.62:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.