Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players33,332 Active2,810 Wipes · 3 h68 48 h

Station NA-5088 · recording

The Rusty Dead PvE 5x | Zombies | RaidableBases | Events

Online NA 66.51.99.61:28045 checked 11m ago

5x biweekly wipes moddedoxidepve
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,088
top 23% · #866 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
11h
Thu 29 Oct, 17:59 UTC
Seismic record · station NA-5088 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:59 UTC, in 11h. Its biweekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 11hThu 29 Oct, 17:59 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 14d 11hThu 12 Nov, 17:59 UTC
  4. 28d 11hThu 26 Nov, 17:59 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW
  6. 42d 11hThu 10 Dec, 17:59 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 17:59 UTC13d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?

The procedural map on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events is size 3,750 with seed 1214302629, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?

Going by its name, The Rusty Dead PvE 5x | Zombies | RaidableBases | Events runs 5x gather. Up to 16 players can be in a group. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?

0 of the 75 slots on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

How does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events rank against other Rust servers?

The Rusty Dead PvE 5x | Zombies | RaidableBases | Events is #866 in North America and #5,088 worldwide on the past week's player hours, within the top 23% of ranked servers.

Server facts

How reliably does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events stay online?

As recorded now, The Rusty Dead PvE 5x | Zombies | RaidableBases | Events is running. Going by the uptime figure it reports, it restarted about 2 days 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

How well does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events perform under load?

Across the last 48 hours it averaged 9 server fps, with a floor of 5. The world held up to 100,176 entities at its peak, buildings and deployables included. Its highest memory use was 3,735 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events hosted?

In North America The Rusty Dead PvE 5x | Zombies | RaidableBases | Events lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.99.61:28045.

What build of Rust does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events use?

Rust network protocol 2635 and build 168909 on Linux is what The Rusty Dead PvE 5x | Zombies | RaidableBases | Events runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?

The recent wipes averaged a busiest count of 2 players. 6 hours after the latest wipe, the crowd peaked.

How often does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events wipe, and on which days?

The prediction is taken from its tag, since The Rusty Dead PvE 5x | Zombies | RaidableBases | Events has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 17:59 UTC. 13 days 12 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events mean?

Tags published by The Rusty Dead PvE 5x | Zombies | RaidableBases | Events and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events appear?

The Rust Server Trends lists that take in The Rusty Dead PvE 5x | Zombies | RaidableBases | Events are: 5x Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Connecting

How do you connect to The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?

Enter client.connect 66.51.99.61:28045 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/UdDuKzNeHc is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players The server has 75 slots.
ts16
Group limit Teams are capped at 16 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.