Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players35,442 Active2,860 Wipes · 3 h74 48 h

Station NA-3842 · recording

Shadow Island 2X | Bi-Weekly | Quad

Online NA 66.51.99.59:28120 checked 13m ago

2x quad biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#3,842
top 17% · #637 in NA
Last wipe
6d ago
biweekly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3842 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 15:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA, and #245 of the quad servers (top 30%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap
10.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
50%else halves by day 3

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 21d 11hThu 19 Nov, 17:57 UTC
  3. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:57 UTC6d ago M0.7rising 5 – running 0
Thu 15 Oct, 21:39 UTC13d ago M0.8rising 7 halved by day 3 6.8 days 1
Thu 1 Oct, 22:08 UTC FW27d ago M0.3rising 2 held half 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs NA · quad · 2x · biweekly · 2 on average
0/ 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep NA · quad · 2x · biweekly · 1 on average
1/ 200
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W NA · quad · 2x · biweekly · 4 on average
2/ 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 252 on average
141/ 175
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 151 on average
145/ 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 149 on average
37/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Shadow Island 2X | Bi-Weekly | Quad?

The procedural map on Shadow Island 2X | Bi-Weekly | Quad is size 3,900 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Shadow Island Custom Map.

Which settings and rules apply on Shadow Island 2X | Bi-Weekly | Quad?

2x gather is what Shadow Island 2X | Bi-Weekly | Quad runs, judging by its name. You can have up to 4 players in a group (quad). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Shadow Island 2X | Bi-Weekly | Quad?

At this moment, Shadow Island 2X | Bi-Weekly | Quad records 0 players across 100 slots. Across seven days this server recorded an average of 1 players and a peak of 5. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 3 players.

How does Shadow Island 2X | Bi-Weekly | Quad rank against other Rust servers?

For player hours across the last seven days, Shadow Island 2X | Bi-Weekly | Quad takes #3,842 overall and #637 in North America, inside the top 17% of all ranked servers. The ranking for quad puts it at #245.

Server facts

How reliably does Shadow Island 2X | Bi-Weekly | Quad stay online?

As recorded now, Shadow Island 2X | Bi-Weekly | Quad is running. Its reported uptime points to a restart about 6 days 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Shadow Island 2X | Bi-Weekly | Quad perform under load?

Its average server fps over the last 48 hours was 14, and it never dropped below 5. The world held up to 107,454 entities at its peak, buildings and deployables included. Memory use peaked at 5,166 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Shadow Island 2X | Bi-Weekly | Quad run from?

In North America Shadow Island 2X | Bi-Weekly | Quad lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.99.59:28120.

What build of Rust does Shadow Island 2X | Bi-Weekly | Quad use?

On Linux, Shadow Island 2X | Bi-Weekly | Quad runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Shadow Island 2X | Bi-Weekly | Quad?

5 players, on average, was the busiest crowd at its recent wipes. 5 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does Shadow Island 2X | Bi-Weekly | Quad wipe, and on which days?

Its schedule cannot be confirmed, as too few of Shadow Island 2X | Bi-Weekly | Quad's wipes are on record; the prediction follows its tag instead. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 6 days 12 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on Shadow Island 2X | Bi-Weekly | Quad mean?

These are the tags Shadow Island 2X | Bi-Weekly | Quad publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Shadow Island 2X | Bi-Weekly | Quad appear?

The Rust Server Trends lists that take in Shadow Island 2X | Bi-Weekly | Quad are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

How to join

How do you connect to Shadow Island 2X | Bi-Weekly | Quad?

Enter client.connect 66.51.99.59:28120 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://shadowisland.xyz/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.