Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players91,721 Active4,063 Wipes · 3 h166 48 h

Station NA-6745 · recording

Wastelands Trust No One

Online NA 66.51.99.59:28055 checked 10m ago

biweekly wipes oxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,745
top 30% · #1069 in NA
Last wipe
23d ago
biweekly schedule
Next wipe
4d 3h
Sat 31 Oct, 22:56 UTC
Seismic record · station NA-6745 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 01:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 22:56 UTC, in 4d 3h. Its biweekly schedule tag · low confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
3players, last three wipes

Coming wipes

  1. 4d 3hSat 31 Oct, 22:56 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 18d 3hSat 14 Nov, 22:56 UTC
  4. 32d 3hSat 28 Nov, 22:56 UTC
  5. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 22:56 UTC23d ago M0.0rising 2 – running 1
Sat 3 Oct, 02:33 UTC24d ago M0.6rising 4 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 56 on average
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Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 41 on average
8/ 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 38 on average
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Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 37 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Wastelands Trust No One?

Wastelands Trust No One runs a procedural map of size 3,000 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Wastelands Trust No One?

No gather rate appears in the name of Wastelands Trust No One. Up to 12 players can be in a group. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Wastelands Trust No One?

A reading taken now shows 1 players on Wastelands Trust No One, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 1 players.

How does Wastelands Trust No One rank against other Rust servers?

For player hours across the last seven days, Wastelands Trust No One takes #6,745 overall and #1,069 in North America, inside the top 30% of all ranked servers.

Server facts

How reliably does Wastelands Trust No One stay online?

Right now, you can reach Wastelands Trust No One. Going by the uptime figure it reports, it restarted about 3 days ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Does Wastelands Trust No One hold a steady tick rate?

The 48-hour average is 10 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,096. Memory use peaked at 2,785 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Wastelands Trust No One hosted?

With its NA tag, Wastelands Trust No One lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.59:28055.

Which Rust version is Wastelands Trust No One running?

Wastelands Trust No One is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Wastelands Trust No One?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 2 hours after the wipe.

On what timetable does Wastelands Trust No One run its wipes?

Its schedule cannot be confirmed, as too few of Wastelands Trust No One's wipes are on record; the prediction follows its tag instead. Saturday 31 October at 22:56 UTC is when its next wipe is due. The present world dates from 23 days 20 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on Wastelands Trust No One mean?

The game's server browser reads the tags Wastelands Trust No One publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts12 (Group limit): Each team can hold up to 12; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Wastelands Trust No One appear?

The Rust Server Trends lists that take in Wastelands Trust No One are: Rust community servers without the side modes and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to Wastelands Trust No One?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.59:28055 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts12,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts12
Group limit Each team can hold up to 12.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.