Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players50,076 Active3,103 Wipes · 3 h107 48 h

Station NA-15261 · recording

Deer Path Servers

Online NA 66.51.99.55:28000 checked 9m ago

quad monthly wipes moddedoxidesoftcore
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,261
top 69% · #1489 in NA
Last wipe
13d ago
monthly schedule
Next wipe
6d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15261 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246809:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

usual gap
21.8 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 6d 10hThu 5 Nov, 19:00 UTCFW
  2. 34d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 06:36 UTC13d ago M0.0steady 0 – running 0
Fri 25 Sep, 11:14 UTC34d ago M0.0rising 1 halved by day 5 21.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Facepunch Softcore 2 NA · quad · monthly · 56 on average
20/ 300
[US] Facepunch Softcore 1 NA · quad · monthly · 45 on average
15/ 300
4/ 80
0/ 200
Poon Plowers | Monthly | Softcore | No BP Wipe NA · quad · monthly · 2 on average
0/ 100
Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe NA · quad · 2x · monthly · 12 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Deer Path Servers?

The procedural map on Deer Path Servers is size 4,500 with seed 1673229444, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Deer Path Servers?

You will find no gather rate in the name of Deer Path Servers. You can have up to 4 players in a group (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Deer Path Servers?

At this moment, Deer Path Servers records 0 players across 50 slots. The population averaged 0 players over the past week.

How does Deer Path Servers rank against other Rust servers?

Deer Path Servers is #1,489 in North America and #15,261 worldwide on the past week's player hours, within the top 69% of ranked servers. Within quad, it places #620.

Server details

How reliably does Deer Path Servers stay online?

Deer Path Servers is up at the moment. Going by the uptime figure it reports, it restarted about 7 days 18 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 25 September 2026 is when Rust Server Trends first recorded it.

How well does Deer Path Servers perform under load?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. The world held up to 123,643 entities at its peak, buildings and deployables included. Memory use peaked at 4,675 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Deer Path Servers run from?

The NA tag is how Deer Path Servers lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.55:28000.

What build of Rust does Deer Path Servers use?

Rust network protocol 2634 and build 167781 on Linux is what Deer Path Servers runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Deer Path Servers?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

On what timetable does Deer Path Servers run its wipes?

The force wipe is the only wipe Deer Path Servers takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 13 days 1 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Deer Path Servers mean?

Tags published by Deer Path Servers and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^s (Softcore): In Facepunch's softcore mode, part of your inventory survives death; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Deer Path Servers appear?

You will find Deer Path Servers on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust roleplay server trends and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to join

How do you connect to Deer Path Servers?

To join, enter client.connect 66.51.99.55:28000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players The server has 50 slots.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^s
Softcore In Facepunch's softcore mode, part of your inventory survives death.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.