Rust Server TrendsSeismic network · station log
Recording Stations11,772 Players62,070 Active3,548 Wipes · 3 h127 48 h

Station NA-4940 · recording

Reclaimed Lands

Online NA 66.51.99.4:28015 checked 5m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 5
Rank
#4,940
top 22% · #847 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
19h
Thu 29 Oct, 18:00 UTC
Seismic record · station NA-4940 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Tue 02:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:00 UTC, in 19h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 19hThu 29 Oct, 18:00 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 18:00 UTC
  4. 28d 19hThu 26 Nov, 18:00 UTC
  5. 35d 20hThu 3 Dec, 19:00 UTCFW
  6. 42d 19hThu 10 Dec, 18:00 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC13d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly NA · groups of 6 · biweekly · 13 on average
17/ 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 248 on average
256/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average
105/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 35 on average
30/ 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No NA · groups of 12+ · biweekly · 15 on average
15/ 35
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 12 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Reclaimed Lands?

Generated by the game, the map on Reclaimed Lands is procedural, size 4,000 with seed 676767. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Reclaimed Lands?

No gather rate appears in the name of Reclaimed Lands. Up to 5 players can be in a group. In roleplay mode, jobs and towns under roleplay rules. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Reclaimed Lands right now?

A reading taken now shows 0 players on Reclaimed Lands, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 5. The busiest point in the last 48 hours came at 01:00 UTC, averaging 4 players.

How does Reclaimed Lands rank against other Rust servers?

For player hours across the last seven days, Reclaimed Lands takes #4,940 overall and #847 in North America, inside the top 22% of all ranked servers.

Operator and location

How reliably does Reclaimed Lands stay online?

As recorded now, Reclaimed Lands is running. Its reported uptime points to a restart about 13 hours ago. It was up 96% of the time across the last 7 full days: 162 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

How well does Reclaimed Lands perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. At its highest, it carried 107,131 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,675 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Reclaimed Lands hosted?

The NA tag is how Reclaimed Lands lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.4:28015.

Which Rust version is Reclaimed Lands running?

On Linux, Reclaimed Lands runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Reclaimed Lands?

The recent wipes averaged a busiest count of 1 players. 8 hours into the latest wipe, the crowd reached its peak.

How often does Reclaimed Lands wipe, and on which days?

Its schedule cannot be confirmed, as too few of Reclaimed Lands's wipes are on record; the prediction follows its tag instead. Thursday 29 October at 18:00 UTC is when its next wipe is due. It has run its current world for 13 days 4 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Reclaimed Lands mean?

These are the tags Reclaimed Lands publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Reclaimed Lands appear?

The Rust Server Trends lists that take in Reclaimed Lands are: Modded Rust servers, tracked live, Rust aim training servers, live, Rust PvE servers, Rust roleplay server trends and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Reclaimed Lands?

Enter client.connect 66.51.99.4:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://reclaimed-lands.paynow.store/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts5
Group limit The team limit is 5.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.