Rust Server TrendsSeismic network · station log
Recording Stations11,690 Players52,970 Active3,210 Wipes · 3 h138 48 h

Station NA-2570 · recording

noob navy [PVE-2] (modded) - 2x gather rate - increased stacks

Online NA 66.51.99.41:28010 checked 9m ago

2x monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#2,570
top 12% · #416 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-2570 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Tue 18:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
8players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:17 UTC FW27d ago M0.8rising 8 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average
2/ 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average
4/ 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E NA · groups of 8+ · 2x · monthly · 4 on average
3/ 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average
2/ 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average
4/ 100
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

The procedural map on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is size 5,000 with seed 274332291, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

Going by its name, noob navy [PVE-2] (modded) - 2x gather rate - increased stacks runs 2x gather. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks right now?

At this moment, noob navy [PVE-2] (modded) - 2x gather rate - increased stacks records 0 players across 50 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 6. The last 48 hours show their highest activity at 02:00 UTC, averaging 3 players.

How does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks rank against other Rust servers?

The last seven days of player hours place noob navy [PVE-2] (modded) - 2x gather rate - increased stacks at #2,570, in the top 12% of all ranked servers and #416 in North America.

Server facts

How reliably does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks stay online?

Right now, you can reach noob navy [PVE-2] (modded) - 2x gather rate - increased stacks. Its reported uptime points to a restart about 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks hold a steady tick rate?

The 48-hour average is 57 server fps; 7 is the lowest observed. At its highest, it carried 176,341 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,861 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks run from?

In North America noob navy [PVE-2] (modded) - 2x gather rate - increased stacks lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.41:28010.

What build of Rust does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks use?

Rust network protocol 2635 and build 168909 on Linux is what noob navy [PVE-2] (modded) - 2x gather rate - increased stacks runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

8 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

How often does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks wipe, and on which days?

At the force wipe each month noob navy [PVE-2] (modded) - 2x gather rate - increased stacks wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 14 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks mean?

Tags published by noob navy [PVE-2] (modded) - 2x gather rate - increased stacks and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks appear?

These Rust Server Trends lists include noob navy [PVE-2] (modded) - 2x gather rate - increased stacks: Beginner Rust servers: live trends, 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Who is behind noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

The same operator most likely runs noob navy [PVE-2] (modded) - 2x gather rate - increased stacks and the 3 other servers we track that also publish a noobcake.net hostname.

How to join

What steps get you onto noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

To join, enter client.connect 66.51.99.41:28010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.