Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players78,222 Active3,772 Wipes · 3 h109 48 h

Station NA-14128 · no signal

RustyWorm Events

Offline NA 66.51.99.27:28015 checked 29d ago

quad weekly wipes moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,128
top 59% · #1553 in NA
Last wipe
29d ago
weekly schedule
Next wipe
4d 23h
Mon 2 Nov, 20:08 UTC
Seismic record · station NA-14128 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 59% of all ranked servers, top 78% in NA, and #592 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 20:08 UTC, in 4d 23h. Its weekly schedule tag · low confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 4d 23hMon 2 Nov, 20:08 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 11d 23hMon 9 Nov, 20:08 UTC
  4. 18d 23hMon 16 Nov, 20:08 UTC
  5. 25d 23hMon 23 Nov, 20:08 UTC
  6. 32d 23hMon 30 Nov, 20:08 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 39d 23hMon 7 Dec, 20:08 UTC

The first 48 hours of its last wipes

Mon 28 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 20:08 UTC30d ago M0.3rising 2 – running 0
Mon 28 Sep, 00:32 UTC30d ago M0.3rising 2 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
48/ 200
18/ 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average
17/ 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 7 on average
8/ 100
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 65 on average
76/ 200
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD groups of 50+ · weekly · 4 on average
10/ 15
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustyWorm Events?

RustyWorm Events runs a procedural map of size 3,000 with seed 315848369, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustyWorm Events?

The name of RustyWorm Events gives no gather rate. 4 players is the most a group can hold (quad). In minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RustyWorm Events?

A reading taken now finds RustyWorm Events offline; the most recent activity was 29 days 19 hours ago.

How does RustyWorm Events rank against other Rust servers?

The last seven days of player hours place RustyWorm Events at #14,128, in the top 59% of all ranked servers and #1,553 in North America. Within quad, it places #592.

Operator and location

How reliably does RustyWorm Events stay online?

As recorded now, RustyWorm Events is not reachable, the last contact having been 29 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.

Where in the world is RustyWorm Events hosted?

The NA tag is how RustyWorm Events lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.27:28015.

What build of Rust does RustyWorm Events use?

Rust network protocol 2633 and build 165217 on Linux is what RustyWorm Events runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RustyWorm Events?

On average, the busiest point of its recent wipes drew 2 players. 2 hours into the latest wipe, the crowd reached its peak.

On what timetable does RustyWorm Events run its wipes?

The prediction follows its tag, because too few of RustyWorm Events's wipes are on record to confirm its schedule. The date of its next wipe is Monday 2 November at 20:08 UTC. It has run its current world for 29 days 19 hours. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on RustyWorm Events mean?

These are the tags RustyWorm Events publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustyWorm Events appear?

You will find RustyWorm Events on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Weekly ^w, Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.

Connecting

How do you connect to RustyWorm Events?

Enter client.connect 66.51.99.27:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^e,NA,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts4
Group limit The team limit is 4.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.