Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,616 Active3,134 Wipes · 3 h110 48 h

Station NA-15338 · no signal

Dead by Thursday

Offline NA 66.51.99.23:28065 checked 5d ago

teams off monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,338
top 69% · #1510 in NA
Last wipe
25d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap
1.7 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 10:32 UTC25d ago M0.0rising 1 – running 0
Thu 1 Oct, 18:15 UTC FW27d ago M0.0rising 1 – 1.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
4/ 200
Builders Like Us NA · groups of 32+ · monthly · 2 on average
1/ 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! NA · groups of 16+ · monthly · 1 on average
0/ 200
34/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average
10/ 150
Together We Rust | Build Server NA · groups of 8+ · 2 on average
2/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Dead by Thursday?

Generated by the game, the map on Dead by Thursday is procedural, size 4,096 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Dead by Thursday?

You will find no gather rate in the name of Dead by Thursday. No group limit is published. build & creative is the game mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Dead by Thursday?

No players are recorded on Dead by Thursday at this moment; it is offline, and the last sighting was 5 days 15 hours ago. Averaged across the last seven days, the population was 0 players.

How does Dead by Thursday rank against other Rust servers?

For player hours across the last seven days, Dead by Thursday takes #15,338 overall and #1,510 in North America, inside the top 69% of all ranked servers.

Server facts

How reliably does Dead by Thursday stay online?

No contact with Dead by Thursday right now, and the last recorded contact was 5 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 42, or 25% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Dead by Thursday hosted?

The NA tag is how Dead by Thursday lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.99.23:28065 is the address it uses.

What build of Rust does Dead by Thursday use?

Dead by Thursday is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Dead by Thursday?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

On what timetable does Dead by Thursday run its wipes?

The force wipe is the only wipe Dead by Thursday takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 25 days 21 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Dead by Thursday mean?

The game's server browser reads the tags Dead by Thursday publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts0 (Group limit): You can't form teams here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Dead by Thursday appear?

These Rust Server Trends lists include Dead by Thursday: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Join the server

How do you connect to Dead by Thursday?

To join, enter client.connect 66.51.99.23:28065 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts0
Group limit You can't form teams here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.