Station NA-15338 · no signal
Dead by Thursday
Offline NA 66.51.99.23:28065 checked 5d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69% · #1510 in NA
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- usual gap
- 1.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 10:32 UTC25d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 18:15 UTC FW27d ago | M0.0▲rising | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Dead by Thursday?
Generated by the game, the map on Dead by Thursday is procedural, size 4,096 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on Dead by Thursday?
You will find no gather rate in the name of Dead by Thursday. No group limit is published. build & creative is the game mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Dead by Thursday?
No players are recorded on Dead by Thursday at this moment; it is offline, and the last sighting was 5 days 15 hours ago. Averaged across the last seven days, the population was 0 players.
How does Dead by Thursday rank against other Rust servers?
For player hours across the last seven days, Dead by Thursday takes #15,338 overall and #1,510 in North America, inside the top 69% of all ranked servers.
Server facts
How reliably does Dead by Thursday stay online?
No contact with Dead by Thursday right now, and the last recorded contact was 5 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 42, or 25% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is Dead by Thursday hosted?
The NA tag is how Dead by Thursday lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.99.23:28065 is the address it uses.
What build of Rust does Dead by Thursday use?
Dead by Thursday is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Dead by Thursday?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does Dead by Thursday run its wipes?
The force wipe is the only wipe Dead by Thursday takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 25 days 21 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Dead by Thursday mean?
The game's server browser reads the tags Dead by Thursday publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts0 (Group limit): You can't form teams here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Dead by Thursday appear?
These Rust Server Trends lists include Dead by Thursday: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Join the server
How do you connect to Dead by Thursday?
To join, enter client.connect 66.51.99.23:28065 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.