Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players94,541 Active3,878 Wipes · 3 h396 48 h

Station XX-8904 · no signal

420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES

Offline 66.51.99.158:2100 checked 4d ago

moddedoxidepve
Connect
Players now
0/ 125
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#8,904
top 40%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-8904 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 125 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.8 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 7

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 15:41 UTC19d ago M0.3rising 3 – running 1
Thu 1 Oct, 19:24 UTC FW27d ago M0.5rising 3 halved by day 7 8.8 days 0
Mon 21 Sep, 00:27 UTC38d ago M0.0rising 2 held half 10.8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average
145/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
279/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
51/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
70/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
35/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
68/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES?

420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES runs a procedural map of size 4,096 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES?

The name of 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES gives no gather rate. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES right now?

A reading taken now finds 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES offline; the most recent activity was 4 days 16 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES rank against other Rust servers?

The last seven days of player hours place 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES at #8,904, in the top 40% of all ranked servers.

Server facts

How reliably does 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES stay online?

As recorded now, 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES is not reachable, the last contact having been 4 days 16 hours ago. 72 of 168 hours in the last 7 full days were up time, 43% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES run from?

No region is published by 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.158:2100.

Which Rust version is 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES running?

420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES?

3 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 7.

On what timetable does 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES run its wipes?

There is no next wipe to predict at 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 19 days is how long the current world has been running.

Server tags

What do the server tags on 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES mean?

Tags published by 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES appear?

These Rust Server Trends lists include 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to 420 DRUGGED&BOOSTED 7-1 PVE | PLAYER CHOICE RATES?

To join, enter client.connect 66.51.99.158:2100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://obsidiangaming.org/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp125
Max players The server has 125 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.