Station US-16275 · no signal
MayonnaiseSccT
Offline 66.51.99.145:28035 checked 28d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,275
- top 69%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 30 Sep, 12:47 UTC29d ago | M0.0■steady | 1 | – | running | 1 | |
| Tue 29 Sep, 17:22 UTC30d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MayonnaiseSccT?
The procedural map on MayonnaiseSccT is size 4,000 with seed 584990383, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on MayonnaiseSccT?
You will find no gather rate in the name of MayonnaiseSccT. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on MayonnaiseSccT?
No players are recorded on MayonnaiseSccT at this moment; it is offline, and the last sighting was 28 days ago.
How does MayonnaiseSccT rank against other Rust servers?
The last seven days of player hours place MayonnaiseSccT at #16,275, in the top 69% of all ranked servers.
Server details
How reliably does MayonnaiseSccT stay online?
No contact with MayonnaiseSccT right now, and the last recorded contact was 28 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Where in the world is MayonnaiseSccT hosted?
No region comes from MayonnaiseSccT, though its region code is us1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.99.145:28035.
Which Rust version is MayonnaiseSccT running?
On Linux, MayonnaiseSccT runs Rust network protocol 2634 and build 166493. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on MayonnaiseSccT?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does MayonnaiseSccT wipe, and on which days?
On record so far are too few of MayonnaiseSccT's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 29 days 5 hours.
Server tags
What do the server tags on MayonnaiseSccT mean?
The game's server browser reads the tags MayonnaiseSccT publishes: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166493 (Build): The game build is 166493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): The region code for this server is us1; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does MayonnaiseSccT appear?
The Rust Server Trends lists that take in MayonnaiseSccT are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to MayonnaiseSccT?
Enter client.connect 66.51.99.145:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://farmingparadiserust.net/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
