Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players32,693 Active2,804 Wipes · 3 h68 48 h

Station NA-15341 · recording

Rust Escape Rooms

Online NA 66.51.98.72:28025 checked 8m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69% · #1513 in NA
Last wipe
18d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246807:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
4/ 200
Builders Like Us NA · groups of 32+ · monthly · 2 on average
0/ 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! NA · groups of 8+ · monthly · 1 on average
0/ 200
98/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average
12/ 150
Together We Rust | Build Server NA · groups of 8+ · 2 on average
3/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Escape Rooms?

The procedural map on Rust Escape Rooms is size 2,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Escape Rooms?

No gather rate appears in the name of Rust Escape Rooms. Groups hold up to 8 players, which is the default for the game. build & creative is the game mode, building in a sandbox, and no gathering. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Rust Escape Rooms right now?

At this moment, Rust Escape Rooms records 0 players across 50 slots. The population averaged 0 players over the past week.

How does Rust Escape Rooms rank against other Rust servers?

Rust Escape Rooms is #1,513 in North America and #15,341 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does Rust Escape Rooms stay online?

Rust Escape Rooms is up at the moment. The uptime it reports puts its last restart about 6 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Rust Escape Rooms perform under load?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. The world held up to 15,863 entities at its peak, buildings and deployables included. Its highest memory use was 1,533 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust Escape Rooms hosted?

In North America Rust Escape Rooms lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.98.72:28025.

Which Rust version is Rust Escape Rooms running?

Rust network protocol 2634 and build 167781 on Linux is what Rust Escape Rooms runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Rust Escape Rooms run its wipes?

From the force wipe the next wipe of Rust Escape Rooms is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 18 days 23 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Rust Escape Rooms mean?

These are the tags Rust Escape Rooms publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^c (Creative): Creative sandbox: no gathering, build anything; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Escape Rooms appear?

The Rust Server Trends lists that take in Rust Escape Rooms are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Rust Escape Rooms?

Enter client.connect 66.51.98.72:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^c
Creative Creative sandbox: no gathering, build anything.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.