Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players71,901 Active3,470 Wipes · 3 h213 48 h

Station NA-15346 · no signal

Joe's Private Playland

Offline NA 66.51.98.70:28000 checked 16d ago

quad monthly wipes moddedoxidesoftcore
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,346
top 71% · #1547 in NA
Last wipe
18d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15346 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Facepunch Softcore 2 NA · quad · monthly · 58 on average
58/ 300
[US] Facepunch Softcore 1 NA · quad · monthly · 45 on average
64/ 300
11/ 80
5/ 200
Poon Plowers | Monthly | Softcore | No BP Wipe NA · quad · monthly · 2 on average
4/ 100
Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe NA · quad · 2x · monthly · 12 on average
20/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Joe's Private Playland?

Generated by the game, the map on Joe's Private Playland is procedural, size 5,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Joe's Private Playland?

The name of Joe's Private Playland gives no gather rate. You can have up to 4 players in a group (quad). softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Joe's Private Playland right now?

A reading taken now finds Joe's Private Playland offline; the most recent activity was 16 days 7 hours ago.

How does Joe's Private Playland rank against other Rust servers?

Joe's Private Playland is #1,547 in North America and #15,346 worldwide on the past week's player hours, within the top 71% of ranked servers. Within quad, it places #608.

Server facts

How reliably does Joe's Private Playland stay online?

Joe's Private Playland is down at the moment; the last recorded contact was 16 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Joe's Private Playland hosted?

With its NA tag, Joe's Private Playland lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.98.70:28000.

Which Rust version is Joe's Private Playland running?

Rust network protocol 2634 and build 167398 on Linux is what Joe's Private Playland runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Joe's Private Playland run its wipes?

From the force wipe the next wipe of Joe's Private Playland is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 18 days 19 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Joe's Private Playland mean?

Tags published by Joe's Private Playland and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain some inventory when you die; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Joe's Private Playland appear?

You will find Joe's Private Playland on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust roleplay server trends and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Join the server

What steps get you onto Joe's Private Playland?

To join, enter client.connect 66.51.98.70:28000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players 50 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier ruleset: you retain some inventory when you die.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.