Station XX-9046 · no signal
Rusthub.net | SD Preview Server
Offline 66.51.97.76:60607 checked 2d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 3
- Rank
- #9,046
- top 41%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 09:37 UTC6d ago | M0.5▲rising | 3 | – | running | 0 | |
| Mon 19 Oct, 22:00 UTC9d ago | M0.0■steady | 0 | – | 2.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rusthub.net | SD Preview Server?
A custom map of size 3,250 runs on Rusthub.net | SD Preview Server, with its file published for download from this page.
Which settings and rules apply on Rusthub.net | SD Preview Server?
The name of Rusthub.net | SD Preview Server gives no gather rate. The group limit is 8 players, the game's default. It plays in build & creative mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Rusthub.net | SD Preview Server?
No players are recorded on Rusthub.net | SD Preview Server at this moment; it is offline, and the last sighting was 2 days 9 hours ago. Across seven days this server recorded an average of 0 players and a peak of 3.
How does Rusthub.net | SD Preview Server rank against other Rust servers?
On player hours for the past week, Rusthub.net | SD Preview Server sits at #9,046, which puts it inside the top 41% of every ranked server.
Server facts
How reliably does Rusthub.net | SD Preview Server stay online?
Rusthub.net | SD Preview Server is down at the moment; the last recorded contact was 2 days 9 hours ago. It was up 68% of the time across the last 7 full days: 114 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.
Which region does Rusthub.net | SD Preview Server run from?
A region is not published by Rusthub.net | SD Preview Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.97.76:60607 is the address it uses.
Which Rust version is Rusthub.net | SD Preview Server running?
On Linux, Rusthub.net | SD Preview Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Rusthub.net | SD Preview Server?
On average, the busiest point of its recent wipes drew 2 players. 8 hours after the latest wipe, the crowd peaked.
On what timetable does Rusthub.net | SD Preview Server run its wipes?
On record so far are too few of Rusthub.net | SD Preview Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 17 hours is how long the current world has been running.
Tags
What do the server tags on Rusthub.net | SD Preview Server mean?
These are the tags Rusthub.net | SD Preview Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^c (Creative): Creative sandbox: no gathering, build anything; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rusthub.net | SD Preview Server appear?
The Rust Server Trends lists that take in Rusthub.net | SD Preview Server are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Rusthub.net | SD Preview Server?
You can connect by pressing F1 in Rust and typing client.connect 66.51.97.76:60607 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rusthub.net/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.