Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players36,352 Active2,907 Wipes · 3 h94 48 h

Station XX-9046 · no signal

Rusthub.net | SD Preview Server

Offline 66.51.97.76:60607 checked 2d ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 3
Rank
#9,046
top 41%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9046 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.5 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 09:37 UTC6d ago M0.5rising 3 – running 0
Mon 19 Oct, 22:00 UTC9d ago M0.0steady 0 – 2.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
65/ 999
158/ 999
74/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
10/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rusthub.net | SD Preview Server?

A custom map of size 3,250 runs on Rusthub.net | SD Preview Server, with its file published for download from this page.

Which settings and rules apply on Rusthub.net | SD Preview Server?

The name of Rusthub.net | SD Preview Server gives no gather rate. The group limit is 8 players, the game's default. It plays in build & creative mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Rusthub.net | SD Preview Server?

No players are recorded on Rusthub.net | SD Preview Server at this moment; it is offline, and the last sighting was 2 days 9 hours ago. Across seven days this server recorded an average of 0 players and a peak of 3.

How does Rusthub.net | SD Preview Server rank against other Rust servers?

On player hours for the past week, Rusthub.net | SD Preview Server sits at #9,046, which puts it inside the top 41% of every ranked server.

Server facts

How reliably does Rusthub.net | SD Preview Server stay online?

Rusthub.net | SD Preview Server is down at the moment; the last recorded contact was 2 days 9 hours ago. It was up 68% of the time across the last 7 full days: 114 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.

Which region does Rusthub.net | SD Preview Server run from?

A region is not published by Rusthub.net | SD Preview Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.97.76:60607 is the address it uses.

Which Rust version is Rusthub.net | SD Preview Server running?

On Linux, Rusthub.net | SD Preview Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rusthub.net | SD Preview Server?

On average, the busiest point of its recent wipes drew 2 players. 8 hours after the latest wipe, the crowd peaked.

On what timetable does Rusthub.net | SD Preview Server run its wipes?

On record so far are too few of Rusthub.net | SD Preview Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 17 hours is how long the current world has been running.

Tags

What do the server tags on Rusthub.net | SD Preview Server mean?

These are the tags Rusthub.net | SD Preview Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^c (Creative): Creative sandbox: no gathering, build anything; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rusthub.net | SD Preview Server appear?

The Rust Server Trends lists that take in Rusthub.net | SD Preview Server are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to Rusthub.net | SD Preview Server?

You can connect by pressing F1 in Rust and typing client.connect 66.51.97.76:60607 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rusthub.net/.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^c,gmvanilla,cs167781,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative Creative sandbox: no gathering, build anything.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.