Rust Server TrendsSeismic network · station log
Recording Stations11,908 Players102,404 Active3,970 Wipes · 3 h409 48 h

Station XX-11952 · no signal

Rusthub.net | SD Preview Server [Staging]

Offline 66.51.97.76:28115 checked 9d ago

moddedcarbon
Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,952
top 54%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-11952 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct22 Oct26 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.8 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 17:14 UTC10d ago M0.3rising 2 – running 0
Wed 30 Sep, 22:25 UTC28d ago M0.7rising 5 halved by day 1 18.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
185/ 999
127/ 999
33/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
1/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
36/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Rusthub.net | SD Preview Server [Staging]?

The name of Rusthub.net | SD Preview Server [Staging] gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Rusthub.net | SD Preview Server [Staging] right now?

No players are recorded on Rusthub.net | SD Preview Server [Staging] at this moment; it is offline, and the last sighting was 9 days 23 hours ago.

How does Rusthub.net | SD Preview Server [Staging] rank against other Rust servers?

On player hours for the past week, Rusthub.net | SD Preview Server [Staging] sits at #11,952, which puts it inside the top 54% of every ranked server.

Server details

How reliably does Rusthub.net | SD Preview Server [Staging] stay online?

Rusthub.net | SD Preview Server [Staging] is down at the moment; the last recorded contact was 9 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 30 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Rusthub.net | SD Preview Server [Staging] hosted?

Nothing about a region comes from Rusthub.net | SD Preview Server [Staging]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.97.76:28115.

Which Rust version is Rusthub.net | SD Preview Server [Staging] running?

Rust network protocol 2635 and build 168439 on Linux is what Rusthub.net | SD Preview Server [Staging] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rusthub.net | SD Preview Server [Staging]?

On average, the busiest point of its recent wipes drew 4 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Rusthub.net | SD Preview Server [Staging] run its wipes?

Too few wipes of Rusthub.net | SD Preview Server [Staging] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 10 days.

Server tags

What do the server tags on Rusthub.net | SD Preview Server [Staging] mean?

These are the tags Rusthub.net | SD Preview Server [Staging] publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168439 (Build): The game build is 168439; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^c (Creative): Build freely in sandbox mode, with no gathering; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rusthub.net | SD Preview Server [Staging] appear?

The Rust Server Trends lists that take in Rusthub.net | SD Preview Server [Staging] are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto Rusthub.net | SD Preview Server [Staging]?

You can connect by pressing F1 in Rust and typing client.connect 66.51.97.76:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^c,gmvanilla,cs168439,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp20
Max players Slots: 20.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168439
Build The game build is 168439.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.