Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,616 Active3,134 Wipes · 3 h110 48 h

Station EU-16434 · no signal

Light's Rust

Offline EU 66.51.97.74:28040 checked 33d ago

duo monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,434
top 71% · #2568 in EU
Last wipe
34d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-16434 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 88% in EU, and #403 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 14:15 UTC34d ago M0.0steady 0 – running 0
Thu 17 Sep, 14:14 UTC41d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea EU · duo · 2x · weekly · 13 on average
15/ 50
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea EU · duo · 2x · weekly · 9 on average
7/ 50
#4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · duo · 5x · weekly · 18 on average
16/ 100
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP EU · trio · 2x · weekly · 3 on average
0/ 40
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · trio · 5x · weekly · 68 on average
62/ 100
KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+ EU · groups of 15+ · 1e+07x · monthly · 11 on average
16/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Light's Rust?

Generated by the game, the map on Light's Rust is procedural, size 3,500 with seed 195640085. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Light's Rust?

No gather rate appears in the name of Light's Rust. You can have up to 2 players in a group (duo). battlefield is the game mode, kits and high rates for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Light's Rust right now?

Light's Rust is not responding at this moment and is offline, last seen 33 days 15 hours ago.

How does Light's Rust rank against other Rust servers?

For player hours across the last seven days, Light's Rust takes #16,434 overall and #2,568 in Europe, inside the top 71% of all ranked servers. The ranking for duo puts it at #403.

Server details

How reliably does Light's Rust stay online?

Light's Rust is down at the moment; the last recorded contact was 33 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Light's Rust run from?

With its EU tag, Light's Rust lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.97.74:28040.

Which Rust version is Light's Rust running?

On Linux, Light's Rust runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Light's Rust?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Light's Rust wipe, and on which days?

Once a month Light's Rust wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 34 days 18 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Light's Rust mean?

These are the tags Light's Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts2 (Group limit): Teams are capped at 2 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Light's Rust appear?

These Rust Server Trends lists include Light's Rust: Duo Rust servers, group limit 2, EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Join the server

What steps get you onto Light's Rust?

Enter client.connect 66.51.97.74:28040 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^i,EU,gmrust,cs165217,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts2
Group limit Teams are capped at 2 players.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.