Rust Server TrendsSeismic network · station log
Recording Stations11,619 Players45,646 Active3,029 Wipes · 3 h120 48 h

Station EU-911 · recording

CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Online EU 185.189.255.236:35400 checked 10m ago

2x duo weekly wipes vanillamoddedoxide
Connect
Players now
8/ 50
16% full
Motion · 24 h
M0.3rising
+2 players on the day
7-day average
11
peak 49
Rank
#911
top 4% · #399 in EU
Last wipe
22h ago
weekly schedule
Next wipe
6d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-911 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
8of 50 slots
Motion · 24 h
M0.3rising+2 players
Sharpest hour
+21into Thu 09:00 UTC
Peak · 48 h
37most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
01020304008:0017:0003:0012:0021:0006:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
020040060080008:0017:0003:0012:0021:0006:00Wiped Thu 29 Oct, 08:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers, top 14% in EU, and #72 of the duo servers (top 17%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

usual gap
2 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
37players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 13d 1hThu 12 Nov, 08:58 UTC
  3. 20d 1hThu 19 Nov, 08:58 UTC
  4. 27d 1hThu 26 Nov, 08:58 UTC
  5. 34d 11hThu 3 Dec, 19:00 UTCFW
  6. 41d 1hThu 10 Dec, 08:58 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC22h ago – – – – running 5
Sun 25 Oct, 08:58 UTC4d ago M1.5rising 46 halved by day 1 4 days 16
Fri 23 Oct, 08:59 UTC6d ago M1.4rising 34 halved by day 1 2 days 11
Wed 21 Oct, 08:59 UTC8d ago M1.3rising 31 halved by day 1 2 days 12
Mon 19 Oct, 08:59 UTC10d ago M1.3rising 29 halved by day 1 2 days 7
Thu 15 Oct, 08:59 UTC14d ago M1.4rising 33 halved by day 1 4 days 5
Tue 13 Oct, 08:59 UTC16d ago M1.3rising 25 halved by day 1 2 days 6
Sun 11 Oct, 08:59 UTC18d ago M1.5rising 45+5 queue halved by day 1 2 days 16
Fri 9 Oct, 08:59 UTC20d ago M1.5rising 39+1 queue halved by day 1 2 days 6
Wed 7 Oct, 08:58 UTC22d ago M1.4rising 35 halved by day 1 2 days 12

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea EU · duo · 2x · weekly · 12 on average
6/ 50
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP EU · trio · 2x · weekly · 2 on average
0/ 40
#4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · duo · 5x · weekly · 19 on average
15/ 100
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average
0/ 100
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · trio · 5x · weekly · 70 on average
23/ 100
#2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВ EU · trio · 20x · weekly · 7 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The procedural map on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is size 1,000 with seed 213202836, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is CHOYKA MAPS.

Which settings and rules apply on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Going by its name, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs 2x gather. You can have up to 2 players in a group (duo). It plays in battlefield mode, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea right now?

8 of the 50 slots on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea are filled right now. The seven-day average is 11 players, with a peak of 49. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 33 players.

How does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea rank against other Rust servers?

CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is #399 in Europe and #911 worldwide on the past week's player hours, within the top 4% of ranked servers. It sits at #72 among duo servers.

Server facts

How reliably does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea stay online?

Right now, you can reach CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. The uptime it reports puts its last restart about 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold a steady tick rate?

Across the last 48 hours it averaged 452 server fps, with a floor of 316. At its highest, it carried 11,871 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,503 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hosted?

With its EU tag, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.189.255.236:35400 is the address it uses.

Which Rust version is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea running?

Rust network protocol 2635 and build 168909 on Windows is what CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

On average, the busiest point of its recent wipes drew 37 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe, and on which days?

The prediction follows its tag, because too few of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea's wipes are on record to confirm its schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 22 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea mean?

Tags published by CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appear?

These Rust Server Trends lists include CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Average players: 10+ on average.

Join the server

How do you connect to CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

To join, enter client.connect 185.189.255.236:35400 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://choyka.gamestores.app/#/app/store/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts2
Group limit The team limit is 2.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.