Rust Server TrendsSeismic network · station log
Recording Stations11,798 Players68,197 Active3,637 Wipes · 3 h131 48 h

Station NA-5571 · recording

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15

Online NA 66.51.96.94:28015 checked 12m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,571
top 25% · #928 in NA
Last wipe
6d ago
biweekly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5571 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 03:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 14d 20hThu 12 Nov, 18:48 UTC
  3. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:48 UTC6d ago M0.3rising 2 – running 0
Thu 15 Oct, 15:44 UTC13d ago M0.5rising 3 halved by day 1 7.1 days 0
Thu 1 Oct, 18:09 UTC FW27d ago M0.3rising 2 halved by day 4 13.9 days 0
Thu 24 Sep, 18:07 UTC34d ago M0.3rising 2 halved by day 1 7 days 0
Thu 17 Sep, 18:07 UTC41d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average
39/ 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 102 on average
38/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 71 on average
31/ 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 43 on average
24/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 40 on average
39/ 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 29 on average
12/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 runs a procedural map of size 3,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

You will find no gather rate in the name of (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 right now?

0 of the 50 slots on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 03:00 UTC, averaging 0 players.

How does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 rank against other Rust servers?

For player hours across the last seven days, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 takes #5,571 overall and #928 in North America, inside the top 25% of all ranked servers.

Operator and location

How reliably does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 stay online?

Right now, you can reach (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15. Its reported uptime points to a restart about 6 days 1 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 perform under load?

The 48-hour average is 6 server fps; 5 is the lowest observed. At its highest, it carried 82,922 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,496 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 hosted?

With its NA tag, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.96.94:28015 is the address it uses.

Which Rust version is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 running?

Rust network protocol 2635 and build 168909 on Linux is what (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 wipe, and on which days?

At (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 the wipes follow a every 3 weeks on Thursday at 18:48 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 6 days 3 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 mean?

These are the tags (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America; sc1 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 appear?

The Rust Server Trends lists that take in (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Connecting

How do you connect to (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Enter client.connect 66.51.96.94:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://www.youtube.com/@ImUnk_B?cbrd=1&ucbcb=1 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.