Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h128 48 h

Station NA-16661 · no signal

test serv v1

Offline NA 66.51.96.93:28020 checked 33d ago

quad monthly wipes moddedoxidesoftcore
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,661
top 71% · #1690 in NA
Last wipe
53d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-16661 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers, top 85% in NA, and #654 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Facepunch Softcore 2 NA · quad · monthly · 57 on average
81/ 300
[US] Facepunch Softcore 1 NA · quad · monthly · 45 on average
71/ 300
10/ 80
5/ 200
Poon Plowers | Monthly | Softcore | No BP Wipe NA · quad · monthly · 2 on average
3/ 100
Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe NA · quad · 2x · monthly · 12 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on test serv v1?

test serv v1 runs a procedural map of size 5,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on test serv v1?

The name of test serv v1 gives no gather rate. 4 players is the most a group can hold (quad). It plays in softcore mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on test serv v1?

test serv v1 is not responding at this moment and is offline, last seen 33 days 12 hours ago.

How does test serv v1 rank against other Rust servers?

The last seven days of player hours place test serv v1 at #16,661, in the top 71% of all ranked servers and #1,690 in North America. The ranking for quad puts it at #654.

Server facts

How reliably does test serv v1 stay online?

As recorded now, test serv v1 is not reachable, the last contact having been 33 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does test serv v1 run from?

The NA tag is how test serv v1 lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.96.93:28020.

What build of Rust does test serv v1 use?

test serv v1 is running Rust network protocol 2633 and build 163207 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does test serv v1 run its wipes?

An estimate from the force wipe gives test serv v1's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 53 days 5 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on test serv v1 mean?

Tags published by test serv v1 and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain some inventory when you die; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does test serv v1 appear?

These Rust Server Trends lists include test serv v1: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Join the server

How do you connect to test serv v1?

To join, enter client.connect 66.51.96.93:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^s,NA,gmsoftcore,cs163207,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp50
Max players Slots: 50.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163207
Build It runs game build 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier ruleset: you retain some inventory when you die.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.