Station NA-14836 · recording
ScoobyD's Playground
Online NA 66.51.96.72:28060 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,836
- top 67% · #1477 in NA
- Last wipe
- 8d ago
- biweekly schedule
- Next wipe
- 5d 0h
- Tue 3 Nov, 01:44 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 01:44 UTC, in 5d 0h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 5d 0hTue 3 Nov, 01:44 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 19d 0hTue 17 Nov, 01:44 UTC
- 33d 0hTue 1 Dec, 01:44 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 01:44 UTC8d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ScoobyD's Playground?
ScoobyD's Playground runs a procedural map of size 3,000 with seed 315848369, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on ScoobyD's Playground?
The name of ScoobyD's Playground gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on ScoobyD's Playground?
A reading taken now shows 0 players on ScoobyD's Playground, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does ScoobyD's Playground rank against other Rust servers?
ScoobyD's Playground is #1,477 in North America and #14,836 worldwide on the past week's player hours, within the top 67% of ranked servers.
Operator and location
How reliably does ScoobyD's Playground stay online?
As recorded now, ScoobyD's Playground is running. Going by the uptime figure it reports, it restarted about 6 days 10 hours ago. 166 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does ScoobyD's Playground hold a steady tick rate?
The 48-hour average is 5 server fps; 5 is the lowest observed. At its highest, it carried 43,814 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,870 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does ScoobyD's Playground run from?
With its NA tag, ScoobyD's Playground lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.96.72:28060.
What build of Rust does ScoobyD's Playground use?
Rust network protocol 2634 and build 167781 on Linux is what ScoobyD's Playground runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on ScoobyD's Playground?
1 players, on average, was the busiest crowd at its recent wipes. 40 hours after the latest wipe, the crowd peaked.
How often does ScoobyD's Playground wipe, and on which days?
Its schedule cannot be confirmed, as too few of ScoobyD's Playground's wipes are on record; the prediction follows its tag instead. Tuesday 3 November at 01:44 UTC is when its next wipe is due. 8 days 23 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on ScoobyD's Playground mean?
Tags published by ScoobyD's Playground and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ScoobyD's Playground appear?
You will find ScoobyD's Playground on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Join the server
How do you connect to ScoobyD's Playground?
To join, enter client.connect 66.51.96.72:28060 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
