Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players90,153 Active3,832 Wipes · 3 h374 48 h

Station NA-15459 · no signal

The Unc's Server solo low pop

Offline NA 66.51.96.68:28020 checked 35d ago

teams off biweekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,459
top 71% · #1586 in NA
Last wipe
42d ago
biweekly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15459 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 13d 1hWed 11 Nov, 17:11 UTC
  3. 27d 1hWed 25 Nov, 17:11 UTC
  4. 35d 3hThu 3 Dec, 19:00 UTCFW
  5. 41d 1hWed 9 Dec, 17:11 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 16 Sep, 17:11 UTC42d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
14/ 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 86 on average
31/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 55 on average
15/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 43 on average
26/ 100
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 36 on average
16/ 200
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 25 on average
15/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on The Unc's Server solo low pop?

Generated by the game, the map on The Unc's Server solo low pop is procedural, size 3,500 with seed 1957610010. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on The Unc's Server solo low pop?

No gather rate appears in the name of The Unc's Server solo low pop. It gives no group limit in its listing. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on The Unc's Server solo low pop?

No players are recorded on The Unc's Server solo low pop at this moment; it is offline, and the last sighting was 35 days 21 hours ago.

How does The Unc's Server solo low pop rank against other Rust servers?

The last seven days of player hours place The Unc's Server solo low pop at #15,459, in the top 71% of all ranked servers and #1,586 in North America.

Server details

How reliably does The Unc's Server solo low pop stay online?

As recorded now, The Unc's Server solo low pop is not reachable, the last contact having been 35 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is The Unc's Server solo low pop hosted?

The NA tag is how The Unc's Server solo low pop lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.96.68:28020.

What build of Rust does The Unc's Server solo low pop use?

The Unc's Server solo low pop is running Rust network protocol 2633 and build 163794 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on The Unc's Server solo low pop?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe.

How often does The Unc's Server solo low pop wipe, and on which days?

Its schedule cannot be confirmed, as too few of The Unc's Server solo low pop's wipes are on record; the prediction follows its tag instead. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 42 days 22 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on The Unc's Server solo low pop mean?

These are the tags The Unc's Server solo low pop publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does The Unc's Server solo low pop appear?

You will find The Unc's Server solo low pop on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks.

How to join

What steps get you onto The Unc's Server solo low pop?

To join, enter client.connect 66.51.96.68:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,NA,gmrust,cs163794,ts0,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts0
Group limit Teams are disabled.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.