Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h41 48 h

Station XX-3216 · recording

Grandpa Rust PVE W/Purge Week & More [U.S.]

Online 66.51.96.56:28015 checked 2h ago

vanillamoddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 4
Rank
#3,216
top 14%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-3216 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Mon 22:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 14:11 UTC27d ago M0.8rising 6 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
203/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
296/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average
75/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
51/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
45/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
82/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Grandpa Rust PVE W/Purge Week & More [U.S.]?

Generated by the game, the map on Grandpa Rust PVE W/Purge Week & More [U.S.] is procedural, size 4,000 with seed 17762077. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Grandpa Rust PVE W/Purge Week & More [U.S.]?

You will find no gather rate in the name of Grandpa Rust PVE W/Purge Week & More [U.S.]. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on Grandpa Rust PVE W/Purge Week & More [U.S.]?

A reading taken now shows 1 players on Grandpa Rust PVE W/Purge Week & More [U.S.], which has 50 slots. Across seven days this server recorded an average of 1 players and a peak of 4. The last 48 hours show their highest activity at 22:00 UTC, averaging 2 players.

How does Grandpa Rust PVE W/Purge Week & More [U.S.] rank against other Rust servers?

The last seven days of player hours place Grandpa Rust PVE W/Purge Week & More [U.S.] at #3,216, in the top 14% of all ranked servers.

Operator and location

How reliably does Grandpa Rust PVE W/Purge Week & More [U.S.] stay online?

Grandpa Rust PVE W/Purge Week & More [U.S.] is up at the moment. Its reported uptime points to a restart about 4 days 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Grandpa Rust PVE W/Purge Week & More [U.S.] hold a steady tick rate?

Its average server fps over the last 48 hours was 32, and it never dropped below 5. The world held up to 115,503 entities at its peak, buildings and deployables included. Memory use peaked at 4,340 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Grandpa Rust PVE W/Purge Week & More [U.S.] run from?

No region is published by Grandpa Rust PVE W/Purge Week & More [U.S.]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.96.56:28015.

Which Rust version is Grandpa Rust PVE W/Purge Week & More [U.S.] running?

On Linux, Grandpa Rust PVE W/Purge Week & More [U.S.] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Grandpa Rust PVE W/Purge Week & More [U.S.]?

On average, the busiest point of its recent wipes drew 6 players. 31 hours after the latest wipe, the crowd peaked.

How often does Grandpa Rust PVE W/Purge Week & More [U.S.] wipe, and on which days?

On record so far are too few of Grandpa Rust PVE W/Purge Week & More [U.S.]'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 1 hours.

Tags

What do the server tags on Grandpa Rust PVE W/Purge Week & More [U.S.] mean?

The game's server browser reads the tags Grandpa Rust PVE W/Purge Week & More [U.S.] publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Grandpa Rust PVE W/Purge Week & More [U.S.] appear?

The Rust Server Trends lists that take in Grandpa Rust PVE W/Purge Week & More [U.S.] are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Grandpa Rust PVE W/Purge Week & More [U.S.]?

You can connect by pressing F1 in Rust and typing client.connect 66.51.96.56:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/7WAndF7fxg.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.