Station NA-4841 · recording
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |
Online NA 66.51.96.53:28045 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 6
- Rank
- #4,841
- top 22% · #822 in NA
- Last wipe
- 11d ago
- biweekly schedule
- Next wipe
- 2d 4h
- Fri 30 Oct, 00:46 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 44% in NA, and #306 of the quad servers (top 37%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 00:46 UTC, in 2d 4h. Its biweekly schedule tag · low confidence
- usual gap
- 6.4 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 2d 4hFri 30 Oct, 00:46 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 16d 4hFri 13 Nov, 00:46 UTC
- 30d 4hFri 27 Nov, 00:46 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
- 44d 4hFri 11 Dec, 00:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 00:46 UTC11d ago | M0.6▲rising | 4 | – | running | 0 | |
| Fri 2 Oct, 04:14 UTC25d ago | M0.0■steady | 0 | – | 13.9 days | 0 | |
| Fri 25 Sep, 18:04 UTC32d ago | M1.0▲rising | 9 | halved by day 2 | 6.4 days | 0 | |
| Wed 23 Sep, 22:49 UTC33d ago | M0.6▲rising | 4 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Generated by the game, the map on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is procedural, size 3,500 with seed 1156067853. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Going by its name, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs 2x gather. The limit for a group is 4 players (quad). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
0 of the 50 slots on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | are filled right now. The seven-day average is 0 players, with a peak of 6.
How does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | rank against other Rust servers?
The last seven days of player hours place S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | at #4,841, in the top 22% of all ranked servers and #822 in North America. The ranking for quad puts it at #306.
Operator and location
How reliably does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | stay online?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is up at the moment. Its reported uptime points to a restart about 14 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 23 September 2026 is when Rust Server Trends first recorded it.
Does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | hold a steady tick rate?
The 48-hour average is 5 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 73,315. Memory use peaked at 2,589 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | hosted?
With its NA tag, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.96.53:28045.
Which Rust version is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | running?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
4 players, on average, was the busiest crowd at its recent wipes. 41 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
How often does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipe, and on which days?
The prediction follows its tag, because too few of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s wipes are on record to confirm its schedule. Friday 30 October at 00:46 UTC is when its next wipe is due. The present world dates from 11 days 19 hours. In its tags it sets out a wipe schedule of every two weeks.
Tags
What do the server tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | mean?
The game's server browser reads the tags S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | appear?
The Rust Server Trends lists that take in S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to join
How do you connect to S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Enter client.connect 66.51.96.53:28045 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/GxUybAfquf.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
