Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,808 Active2,943 Wipes · 3 h91 48 h

Station XX-15353 · recording

Nacho Rust Server | Powered by Nachos

Online 65.49.254.11:28015 checked 9m ago

monthly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
2d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15353 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0017:0020:0021:0023:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510016:0017:0020:0021:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap
8.2 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 11:38 UTC2d ago M0.0steady 0 – – running 0
Sun 18 Oct, 06:34 UTC10d ago M0.0steady 0 – 8.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
120/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
86/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average
31/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
83/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 132 on average
143/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
56/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Nacho Rust Server | Powered by Nachos?

The procedural map on Nacho Rust Server | Powered by Nachos is size 6,000 with seed 1837917884, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Nacho Rust Server | Powered by Nachos?

You will find no gather rate in the name of Nacho Rust Server | Powered by Nachos. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Nacho Rust Server | Powered by Nachos?

A reading taken now shows 0 players on Nacho Rust Server | Powered by Nachos, which has 100 slots. Averaged across the last seven days, the population was 0 players.

How does Nacho Rust Server | Powered by Nachos rank against other Rust servers?

On player hours for the past week, Nacho Rust Server | Powered by Nachos sits at #15,353, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Nacho Rust Server | Powered by Nachos stay online?

Right now, you can reach Nacho Rust Server | Powered by Nachos. Its reported uptime points to a restart about 8 hours ago. 107 of 168 hours in the last 7 full days were up time, 64% of the total. 20 September 2026 is when Rust Server Trends first recorded it.

How well does Nacho Rust Server | Powered by Nachos perform under load?

Across the last 48 hours it averaged 75 server fps, with a floor of 58. The world held up to 211,085 entities at its peak, buildings and deployables included. Its highest memory use was 3,922 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Nacho Rust Server | Powered by Nachos run from?

No region is published by Nacho Rust Server | Powered by Nachos. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 65.49.254.11:28015 is the address it uses.

What build of Rust does Nacho Rust Server | Powered by Nachos use?

On Linux, Nacho Rust Server | Powered by Nachos runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Nacho Rust Server | Powered by Nachos?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Nacho Rust Server | Powered by Nachos run its wipes?

Once a month Nacho Rust Server | Powered by Nachos wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 2 days 14 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Nacho Rust Server | Powered by Nachos mean?

These are the tags Nacho Rust Server | Powered by Nachos publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Nacho Rust Server | Powered by Nachos appear?

These Rust Server Trends lists include Nacho Rust Server | Powered by Nachos: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Connecting

How do you connect to Nacho Rust Server | Powered by Nachos?

To join, enter client.connect 65.49.254.11:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.