Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players37,516 Active2,896 Wipes · 3 h65 48 h

Station NA-5528 · recording

Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event

Online NA 65.28.44.27:28048 checked 11m ago

3x quad biweekly wipes moddedoxidepve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 2
Rank
#5,528
top 25% · #924 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 8h
Thu 29 Oct, 11:58 UTC
Seismic record · station NA-5528 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 18:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers, top 49% in NA, and #346 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:58 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

usual gap
10 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
33%else halves by day 3.5

Coming wipes

  1. 1d 8hThu 29 Oct, 11:58 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 8hThu 12 Nov, 11:58 UTC
  4. 29d 8hThu 26 Nov, 11:58 UTC
  5. 36d 15hThu 3 Dec, 19:00 UTCFW
  6. 43d 8hThu 10 Dec, 11:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 11:58 UTC12d ago M0.6rising 4 – running 0
Thu 1 Oct, 22:30 UTC FW26d ago M0.7rising 5 halved by day 5 13.6 days 0
Mon 21 Sep, 22:22 UTC36d ago M0.5rising 3 halved by day 2 10 days 0
Thu 17 Sep, 19:47 UTC40d ago M0.6rising 4 held half 4.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Welcome To Kapco411.

Which settings and rules apply on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

3x gather is what Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event runs, judging by its name. You can have up to 4 players in a group (quad). It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

A reading taken now shows 1 players on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.

How does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event rank against other Rust servers?

For player hours across the last seven days, Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event takes #5,528 overall and #924 in North America, inside the top 25% of all ranked servers. Within quad, it places #346.

Operator and location

How reliably does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event stay online?

As recorded now, Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event is running. The uptime it reports puts its last restart about 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event perform under load?

Across the last 48 hours it averaged 34 server fps, with a floor of 15. Buildings, deployables and all the rest of the world's entities brought it to a high of 204,416. Memory use peaked at 6,133 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event hosted?

The NA tag is how Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 65.28.44.27:28048.

What build of Rust does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event use?

Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

The recent wipes averaged a busiest count of 4 players. 6 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.

On what timetable does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event run its wipes?

The prediction follows its tag, because too few of Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 11:58 UTC. The present world dates from 12 days 15 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event mean?

The game's server browser reads the tags Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event appear?

These Rust Server Trends lists include Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

How to join

What steps get you onto Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

You can connect by pressing F1 in Rust and typing client.connect 65.28.44.27:28048 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/kapco411.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.