Rust Server TrendsSeismic network · station log
Recording Stations11,607 Players35,149 Active2,874 Wipes · 3 h60 48 h

Station XX-8953 · recording

Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc

Online 65.28.44.27:28045 checked 8m ago

4x monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#8,953
top 40%
Last wipe
11d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8953 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 22:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

usual gap
14.6 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 12:34 UTC11d ago M0.5rising 3 – running 0
Thu 1 Oct, 23:21 UTC FW26d ago M0.0rising 1 halved by day 1 14.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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2/ 100
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PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average
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[EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| EU · groups of 12+ · 3x · monthly · 8 on average
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[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill groups of 10+ · 2x · monthly · 8 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

The procedural map on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is size 3,072 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Kapco411 Custom.

Which settings and rules apply on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

Going by its name, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc runs 4x gather. The group limit is 10 players. roleplay is the game mode, roleplay rules with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc right now?

At this moment, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 1 players.

How does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc rank against other Rust servers?

The last seven days of player hours place Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc at #8,953, in the top 40% of all ranked servers.

Operator and location

How reliably does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc stay online?

Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is up at the moment. The uptime it reports puts its last restart about 14 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc perform under load?

The 48-hour average is 60 server fps; 52 is the lowest observed. The world held up to 34,117 entities at its peak, buildings and deployables included. Memory use peaked at 2,756 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc run from?

Nothing about a region comes from Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 65.28.44.27:28045 is the address it uses.

Which Rust version is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc running?

On Windows, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

The recent wipes averaged a busiest count of 2 players. 6 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc run its wipes?

The force wipe is the only wipe Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 11 days 15 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc mean?

Tags published by Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc appear?

The Rust Server Trends lists that take in Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc are: Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

You can connect by pressing F1 in Rust and typing client.connect 65.28.44.27:28045 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/kapco411.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts10
Group limit The team limit is 10.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.