Station XX-8953 · recording
Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc
Online 65.28.44.27:28045 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,953
- top 40%
- Last wipe
- 11d ago
- monthly schedule
- Next wipe
- 8d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 22:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
- usual gap
- 14.6 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 12:34 UTC11d ago | M0.5▲rising | 3 | – | running | 0 | |
| Thu 1 Oct, 23:21 UTC FW26d ago | M0.0▲rising | 1 | halved by day 1 | 14.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
The procedural map on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is size 3,072 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Kapco411 Custom.
Which settings and rules apply on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Going by its name, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc runs 4x gather. The group limit is 10 players. roleplay is the game mode, roleplay rules with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc right now?
At this moment, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 1 players.
How does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc rank against other Rust servers?
The last seven days of player hours place Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc at #8,953, in the top 40% of all ranked servers.
Operator and location
How reliably does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc stay online?
Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is up at the moment. The uptime it reports puts its last restart about 14 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc perform under load?
The 48-hour average is 60 server fps; 52 is the lowest observed. The world held up to 34,117 entities at its peak, buildings and deployables included. Memory use peaked at 2,756 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc run from?
Nothing about a region comes from Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 65.28.44.27:28045 is the address it uses.
Which Rust version is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc running?
On Windows, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
The recent wipes averaged a busiest count of 2 players. 6 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc run its wipes?
The force wipe is the only wipe Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 11 days 15 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc mean?
Tags published by Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc appear?
The Rust Server Trends lists that take in Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc are: Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
You can connect by pressing F1 in Rust and typing client.connect 65.28.44.27:28045 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/kapco411.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.