Station XX-2455 · recording
Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels
Online 144.48.104.165:28015 checked 14m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 2
- peak 8
- Rank
- #2,455
- top 11%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +4into Wed 19:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- wipe-day peak
- 19players, last three wipes
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW28d ago | M1.3▲rising | 19 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels runs a procedural map of size 5,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
Going by its name, Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels runs 4x gather. At the game's default, groups can have up to 8 players. roleplay is the game mode, jobs and towns under roleplay rules. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
At this moment, Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels records 2 players across 100 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 8. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 5 players.
How does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels rank against other Rust servers?
On player hours for the past week, Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels sits at #2,455, which puts it inside the top 11% of every ranked server.
Server details
How reliably does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels stay online?
Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is up at the moment. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels hold a steady tick rate?
Across the last 48 hours it averaged 49 server fps, with a floor of 21. The world held up to 230,251 entities at its peak, buildings and deployables included. Memory use peaked at 5,388 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels run from?
A region is not published by Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 144.48.104.165:28015.
Which Rust version is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels running?
On Windows, Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
The recent wipes averaged a busiest count of 19 players. The peak on the most recent wipe came 5 hours after the wipe.
How often does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels wipe, and on which days?
Once a month Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 28 days 1 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels mean?
These are the tags Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels appear?
The Rust Server Trends lists that take in Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels are: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?
To join, enter client.connect 144.48.104.165:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://RelaxedRust.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
