Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players49,072 Active3,020 Wipes · 3 h105 48 h

Station XX-8186 · recording

Rusty Spoon [BUILDING]

Online 65.109.111.251:27515 checked 9m ago

moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#8,186
top 37%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8186 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 08:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
53/ 999
155/ 999
43/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
1/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rusty Spoon [BUILDING]?

Rusty Spoon [BUILDING] runs a procedural map of size 5,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is discord.gg/rustyspoon.

Which settings and rules apply on Rusty Spoon [BUILDING]?

No gather rate appears in the name of Rusty Spoon [BUILDING]. The group limit is 8 players, the game's default. In build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rusty Spoon [BUILDING]?

A reading taken now shows 0 players on Rusty Spoon [BUILDING], which has 20 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 08:00 UTC, averaging 0 players.

How does Rusty Spoon [BUILDING] rank against other Rust servers?

On player hours for the past week, Rusty Spoon [BUILDING] sits at #8,186, which puts it inside the top 37% of every ranked server.

Operator and location

How reliably does Rusty Spoon [BUILDING] stay online?

As recorded now, Rusty Spoon [BUILDING] is running. The uptime it reports puts its last restart about 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 16 October 2026.

How well does Rusty Spoon [BUILDING] perform under load?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. The world held up to 80,001 entities at its peak, buildings and deployables included. Its highest memory use was 3,638 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Rusty Spoon [BUILDING] run from?

Nothing about a region comes from Rusty Spoon [BUILDING]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 65.109.111.251:27515 is the address it uses.

Which Rust version is Rusty Spoon [BUILDING] running?

On Linux, Rusty Spoon [BUILDING] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Rusty Spoon [BUILDING] wipe, and on which days?

The rhythm of Rusty Spoon [BUILDING] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 9 hours.

Lists and tags

What do the server tags on Rusty Spoon [BUILDING] mean?

Tags published by Rusty Spoon [BUILDING] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^c (Creative): Build freely in sandbox mode, with no gathering; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rusty Spoon [BUILDING] appear?

You will find Rusty Spoon [BUILDING] on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to Rusty Spoon [BUILDING]?

You can connect by pressing F1 in Rust and typing client.connect 65.109.111.251:27515 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustyspoon.gg.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.