Rust Server TrendsSeismic network · station log
Recording Stations11,834 Players76,849 Active3,824 Wipes · 3 h147 48 h

Station NA-14855 · recording

Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly

Online NA 64.7.4.15:28015 checked 11m ago

2x biweekly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,855
top 67% · #1506 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-14855 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3.5

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 15d 21hThu 12 Nov, 19:05 UTC
  3. 36d 21hThu 3 Dec, 19:00 UTCFW
  4. 43d 21hThu 10 Dec, 19:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 19:05 UTC12d ago M0.0steady 0 – running 0
Thu 1 Oct, 17:35 UTC FW26d ago M0.0rising 1 halved by day 2 14.1 days 0
Thu 17 Sep, 19:05 UTC40d ago M0.0rising 1 halved by day 5 13.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · biweekly · 17 on average
8/ 100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP NA · groups of 8+ · 2x · biweekly · 2 on average
1/ 100
[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 NA · groups of 8+ · 2x · biweekly · 2 on average
2/ 75
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly NA · groups of 8+ · 2x · biweekly · 1 on average
0/ 100
10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt NA · groups of 8+ · 2x · biweekly · 1 on average
0/ 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 342 on average
198/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

The procedural map on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly is size 3,500 with seed 4323500, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

Its name points to a gather rate of 2x on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

0 of the 100 slots on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly rank against other Rust servers?

The last seven days of player hours place Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly at #14,855, in the top 67% of all ranked servers and #1,506 in North America.

Server facts

How reliably does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly stay online?

Right now, you can reach Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly. Its reported uptime points to a restart about 5 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 39. At its highest, it carried 68,141 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,737 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly run from?

In North America Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 64.7.4.15:28015 is the address it uses.

What build of Rust does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly use?

On Linux, Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.

On what timetable does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly run its wipes?

every 4 weeks on Thursday at 19:05 UTC is how Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly wipes. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 12 days 2 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly mean?

These are the tags Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly appear?

You will find Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

How do you connect to Slug.gg 2x | NPC Raids | Leaderboard | No Offline | Biweekly?

You can connect by pressing F1 in Rust and typing client.connect 64.7.4.15:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://stats.slug.gg/rust is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.