Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players45,403 Active3,140 Wipes · 3 h97 48 h

Station US-2003 · recording

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP

Online NA · us5 91.229.114.45:28135 checked 14m ago

2x biweekly wipes moddedcarbon
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 8
Rank
#2,003
top 9% · #310 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
17h
Thu 29 Oct, 18:03 UTC
Seismic record · station US-2003 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 05:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:03 UTC, in 17h. Its biweekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
67%else halves by day 7

Coming wipes

  1. 17hThu 29 Oct, 18:03 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hThu 12 Nov, 18:03 UTC
  4. 28d 17hThu 26 Nov, 18:03 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW
  6. 42d 17hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:03 UTC13d ago M0.8rising 7 – running 1
Fri 9 Oct, 10:40 UTC19d ago M0.6rising 5 held half 6.3 days 1
Thu 1 Oct, 18:23 UTC FW27d ago M0.6rising 4 held half 7.7 days 0
Thu 17 Sep, 20:37 UTC41d ago M0.5rising 5 halved by day 7 13.9 days 2
Wed 16 Sep, 22:05 UTC42d ago M0.3rising 4 – 0.9 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · biweekly · 11 on average
9/ 100
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! NA · groups of 8+ · 2x · biweekly · 2 on average
1/ 75
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 367 on average
162/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 146 on average
203/ 205
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 124 on average
442/ 465
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
119/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs a procedural map of size 4,250 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

2x gather is what (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

A reading taken now shows 1 players on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, which has 100 slots. The seven-day average is 2 players, with a peak of 8. The last 48 hours show their highest activity at 19:00 UTC, averaging 3 players.

How does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP rank against other Rust servers?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is #310 in North America and #2,003 worldwide on the past week's player hours, within the top 9% of ranked servers.

Server details

How reliably does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP stay online?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is up at the moment. Going by the uptime figure it reports, it restarted about 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP perform under load?

Its average server fps over the last 48 hours was 52, and it never dropped below 1. The world held up to 86,192 entities at its peak, buildings and deployables included. It reached a ceiling of 4,214 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP run from?

The NA tag puts (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP in North America, and the region code it publishes is us5. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.229.114.45:28135 is the address it uses.

What build of Rust does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP use?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 43 hours after the wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 7 it fell below half in the wipes where it didn't hold.

On what timetable does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP run its wipes?

The prediction is taken from its tag, since (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP has too few wipes on record to confirm the schedule. Thursday 29 October at 18:03 UTC is when its next wipe is due. 13 days 6 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP mean?

Tags published by (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): You'll see it listed with the region code us5; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP appear?

You will find (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

How do you connect to (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

You can connect by pressing F1 in Rust and typing client.connect 91.229.114.45:28135 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/4K9Y7EWrba.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus5
Region code You'll see it listed with the region code us5.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.