Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players76,491 Active3,745 Wipes · 3 h114 48 h

Station NA-3043 · recording

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

Online NA 168.197.96.43:28015 checked 8m ago

2x biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 7
Rank
#3,043
top 14% · #508 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3043 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Mon 23:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 9

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 15d 2hThu 12 Nov, 23:13 UTC
  3. 35d 22hThu 3 Dec, 19:00 UTCFW
  4. 43d 2hThu 10 Dec, 23:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 23:13 UTC12d ago M0.7rising 7 – running 2
Thu 1 Oct, 17:59 UTC FW27d ago M0.6rising 4 halved by day 13 14.2 days 0
Thu 17 Sep, 23:13 UTC40d ago M0.0rising 1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · biweekly · 12 on average
6/ 100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP NA · groups of 8+ · 2x · biweekly · 2 on average
1/ 100
[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 NA · groups of 8+ · 2x · biweekly · 2 on average
4/ 75
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 365 on average
185/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 144 on average
119/ 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 123 on average
305/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Generated by the game, the map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is procedural, size 3,000 with seed 1611451828. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

2x gather is what TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

A reading taken now shows 0 players on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, which has 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 7. The busiest point in the last 48 hours came at 05:00 UTC, averaging 3 players.

How does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly rank against other Rust servers?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is #508 in North America and #3,043 worldwide on the past week's player hours, within the top 14% of ranked servers.

Operator and location

How reliably does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly stay online?

As recorded now, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is running. Going by the uptime figure it reports, it restarted about 5 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly perform under load?

Its average server fps over the last 48 hours was 130, and it never dropped below 79. Buildings, deployables and all the rest of the world's entities brought it to a high of 53,785. It reached a ceiling of 3,949 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly run from?

The NA tag is how TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 168.197.96.43:28015.

Which Rust version is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly running?

On Linux, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

4 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 9 in the wipes where it didn't hold.

How often does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe, and on which days?

At TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly the wipes follow a every 4 weeks on Thursday at 23:13 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 12 days 21 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly mean?

The game's server browser reads the tags TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly appear?

You will find TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connecting

What steps get you onto TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

To join, enter client.connect 168.197.96.43:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/QpwNR4Tynm.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.