Station XX-15478 · no signal
UKN.GG - EU Training Grounds - Medium II
Offline 64.40.9.119:28014 checked 42d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,478
- top 70%
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 15 Sep, 04:55 UTC43d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 14 Sep, 04:54 UTC44d ago | M0.0▲rising | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on UKN.GG - EU Training Grounds - Medium II?
No gather rate appears in the name of UKN.GG - EU Training Grounds - Medium II. 500 players is the most a group can hold. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on UKN.GG - EU Training Grounds - Medium II?
UKN.GG - EU Training Grounds - Medium II is not responding at this moment and is offline, last seen 42 days 23 hours ago.
How does UKN.GG - EU Training Grounds - Medium II rank against other Rust servers?
On player hours for the past week, UKN.GG - EU Training Grounds - Medium II sits at #15,478, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does UKN.GG - EU Training Grounds - Medium II stay online?
No contact with UKN.GG - EU Training Grounds - Medium II right now, and the last recorded contact was 42 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is UKN.GG - EU Training Grounds - Medium II hosted?
The name of UKN.GG - EU Training Grounds - Medium II points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.40.9.119:28014.
Which Rust version is UKN.GG - EU Training Grounds - Medium II running?
UKN.GG - EU Training Grounds - Medium II is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on UKN.GG - EU Training Grounds - Medium II?
1 players, on average, was the busiest crowd at its recent wipes. 5 hours after the latest wipe, the crowd peaked.
On what timetable does UKN.GG - EU Training Grounds - Medium II run its wipes?
Too few wipes of UKN.GG - EU Training Grounds - Medium II are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 43 days 23 hours.
Tags
What do the server tags on UKN.GG - EU Training Grounds - Medium II mean?
Tags published by UKN.GG - EU Training Grounds - Medium II and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts500 (Group limit): The team limit is 500; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does UKN.GG - EU Training Grounds - Medium II appear?
These Rust Server Trends lists include UKN.GG - EU Training Grounds - Medium II: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto UKN.GG - EU Training Grounds - Medium II?
Enter client.connect 64.40.9.119:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.