Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players40,309 Active2,963 Wipes · 3 h87 48 h

Station XX-15478 · no signal

UKN.GG - EU Training Grounds - Medium I

Offline 64.40.9.118:28014 checked 43d ago

moddedcarbon
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
43d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15478 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 16 Sep, 04:39 UTC43d ago M0.0steady 0 – running 0
Tue 15 Sep, 04:53 UTC44d ago M0.0steady 0 – 1 days 0
Mon 14 Sep, 04:39 UTC45d ago M0.0steady 0 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
398/ 350
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176/ 400
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32/ 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average
24/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
15/ 50
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5/ 42
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on UKN.GG - EU Training Grounds - Medium I?

The name of UKN.GG - EU Training Grounds - Medium I gives no gather rate. Up to 500 players can be in a group. It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on UKN.GG - EU Training Grounds - Medium I right now?

No players are recorded on UKN.GG - EU Training Grounds - Medium I at this moment; it is offline, and the last sighting was 43 days 2 hours ago.

How does UKN.GG - EU Training Grounds - Medium I rank against other Rust servers?

On player hours for the past week, UKN.GG - EU Training Grounds - Medium I sits at #15,478, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does UKN.GG - EU Training Grounds - Medium I stay online?

UKN.GG - EU Training Grounds - Medium I is down at the moment; the last recorded contact was 43 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does UKN.GG - EU Training Grounds - Medium I run from?

Its name points to Europe, but UKN.GG - EU Training Grounds - Medium I publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 64.40.9.118:28014 is the address it uses.

Which Rust version is UKN.GG - EU Training Grounds - Medium I running?

On Windows, UKN.GG - EU Training Grounds - Medium I runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on UKN.GG - EU Training Grounds - Medium I?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does UKN.GG - EU Training Grounds - Medium I run its wipes?

No next wipe can be predicted for UKN.GG - EU Training Grounds - Medium I, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 43 days 3 hours is how long the current world has been running.

Server tags

What do the server tags on UKN.GG - EU Training Grounds - Medium I mean?

These are the tags UKN.GG - EU Training Grounds - Medium I publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts500 (Group limit): Each team can hold up to 500; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does UKN.GG - EU Training Grounds - Medium I appear?

The Rust Server Trends lists that take in UKN.GG - EU Training Grounds - Medium I are: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto UKN.GG - EU Training Grounds - Medium I?

Enter client.connect 64.40.9.118:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs163794,ts500

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts500
Group limit Each team can hold up to 500.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.