Station NA-8216 · no signal
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Offline NA 64.40.8.9:28021 checked 3d ago
- Players now
- 0/ 1000
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 24
- Rank
- #8,216
- top 37% · #1186 in NA
- Last wipe
- 26d ago
- weekly schedule
- Next wipe
- 1d 6h
- Thu 29 Oct, 17:53 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1000 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:53 UTC, in 1d 6h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 1d 6hThu 29 Oct, 17:53 UTC
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 15d 6hThu 12 Nov, 17:53 UTC
- 22d 6hThu 19 Nov, 17:53 UTC
- 29d 6hThu 26 Nov, 17:53 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 43d 6hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The procedural map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is size 6,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name IFN.GG.
Which settings and rules apply on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames gives no gather rate. 100 players is the most a group can hold. In combat training mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
A reading taken now finds [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames offline; the most recent activity was 3 days 16 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 24.
How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?
The last seven days of player hours place [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames at #8,216, in the top 37% of all ranked servers and #1,186 in North America.
Server details
How reliably does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames stay online?
As recorded now, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is not reachable, the last contact having been 3 days 16 hours ago. It was up 55% of the time across the last 7 full days: 92 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run from?
With its NA tag, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 64.40.8.9:28021 is the address it uses.
Which Rust version is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames running?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is running Rust network protocol 2634 and build 166494 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 4 hours after the wipe.
How often does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe, and on which days?
The prediction is taken from its tag, since [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames has too few wipes on record to confirm the schedule. Thursday 29 October at 17:53 UTC is when its next wipe is due. 26 days 17 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?
Tags published by [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1000 (Max players): 1,000 slots are available; ts100 (Group limit): The team limit is 100; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appear?
You will find [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
What steps get you onto [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Enter client.connect 64.40.8.9:28021 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://icefuse.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
