Station NA-9872 · no signal
ICEFUSE US HUB
Offline NA 64.40.8.9:28011 checked 3d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 16
- Rank
- #9,872
- top 44% · #1273 in NA
- Last wipe
- 27d ago
- weekly schedule
- Next wipe
- 22h
- Thu 29 Oct, 17:53 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:53 UTC, in 22h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 22hThu 29 Oct, 17:53 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 14d 22hThu 12 Nov, 17:53 UTC
- 21d 22hThu 19 Nov, 17:53 UTC
- 28d 22hThu 26 Nov, 17:53 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 42d 22hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on ICEFUSE US HUB?
You will find no gather rate in the name of ICEFUSE US HUB. 100 players is the most a group can hold. In combat training mode, loot is handed out for aim and PvP practice. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on ICEFUSE US HUB?
A reading taken now finds ICEFUSE US HUB offline; the most recent activity was 3 days 23 hours ago. The seven-day average is 0 players, with a peak of 16.
How does ICEFUSE US HUB rank against other Rust servers?
For player hours across the last seven days, ICEFUSE US HUB takes #9,872 overall and #1,273 in North America, inside the top 44% of all ranked servers.
Server facts
How reliably does ICEFUSE US HUB stay online?
No contact with ICEFUSE US HUB right now, and the last recorded contact was 3 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 92, or 55% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is ICEFUSE US HUB hosted?
With its NA tag, ICEFUSE US HUB lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 64.40.8.9:28011 is the address it uses.
What build of Rust does ICEFUSE US HUB use?
ICEFUSE US HUB is running Rust network protocol 2634 and build 166494 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on ICEFUSE US HUB?
The recent wipes averaged a busiest count of 1 players. 4 hours after the latest wipe, the crowd peaked.
How often does ICEFUSE US HUB wipe, and on which days?
The prediction is taken from its tag, since ICEFUSE US HUB has too few wipes on record to confirm the schedule. Thursday 29 October at 17:53 UTC is when its next wipe is due. 27 days 1 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on ICEFUSE US HUB mean?
The game's server browser reads the tags ICEFUSE US HUB publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts100 (Group limit): Teams are capped at 100 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ICEFUSE US HUB appear?
These Rust Server Trends lists include ICEFUSE US HUB: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
What steps get you onto ICEFUSE US HUB?
Enter client.connect 64.40.8.9:28011 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.