Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players63,543 Active3,532 Wipes · 3 h121 48 h

Station XX-2280 · no signal

[TEST] Warden test server

Offline 64.40.8.7:28015 checked 2d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
4
peak 14
Rank
#2,280
top 10%
Last wipe
2d ago
no schedule published
Next wipe
20h
Thu 29 Oct, 19:03 UTC
Seismic record · station XX-2280 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:03 UTC, in 20h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 20hThu 29 Oct, 19:03 UTC
  2. 4d 19hMon 2 Nov, 17:37 UTC
  3. 7d 20hThu 5 Nov, 19:00 UTCFW
  4. 11d 19hMon 9 Nov, 17:37 UTC
  5. 14d 20hThu 12 Nov, 19:03 UTC
  6. 18d 19hMon 16 Nov, 17:37 UTC
  7. 21d 20hThu 19 Nov, 19:03 UTC
  8. 25d 19hMon 23 Nov, 17:37 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 19 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 17:37 UTC2d ago M1.0falling 0 – – running 11
Thu 22 Oct, 19:03 UTC6d ago M1.1rising 14 held half 3.9 days 1
Mon 19 Oct, 19:03 UTC9d ago M1.1rising 12 held half 3 days 0
Thu 15 Oct, 19:03 UTC13d ago M0.8rising 6 held half 4 days 0
Mon 12 Oct, 19:03 UTC16d ago M0.8rising 9 held half 3 days 2
Thu 8 Oct, 19:03 UTC20d ago M0.8rising 9 held half 4 days 3
Mon 5 Oct, 19:03 UTC23d ago M0.6rising 6 held half 3 days 2
Thu 1 Oct, 17:54 UTC FW27d ago M0.3rising 12 held half 4 days 10
Mon 28 Sep, 19:03 UTC30d ago M0.7rising 8 held half 3 days 3
Thu 24 Sep, 19:03 UTC34d ago M0.7rising 5 held half 4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
89/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
91/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
77/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
23/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
16/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [TEST] Warden test server?

Generated by the game, the map on [TEST] Warden test server is procedural, size 3,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [TEST] Warden test server?

The name of [TEST] Warden test server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [TEST] Warden test server?

A reading taken now finds [TEST] Warden test server offline; the most recent activity was 2 days 4 hours ago. Averaged across the last seven days the population was 4 players, reaching a peak of 14.

How does [TEST] Warden test server rank against other Rust servers?

On player hours for the past week, [TEST] Warden test server sits at #2,280, which puts it inside the top 10% of every ranked server.

Operator and location

How reliably does [TEST] Warden test server stay online?

No contact with [TEST] Warden test server right now, and the last recorded contact was 2 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 92, or 55% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does [TEST] Warden test server run from?

A region is not published by [TEST] Warden test server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 64.40.8.7:28015.

What build of Rust does [TEST] Warden test server use?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Warden test server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [TEST] Warden test server?

On average, the busiest point of its recent wipes drew 9 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does [TEST] Warden test server wipe, and on which days?

The wipe rhythm at [TEST] Warden test server is every Monday at 17:37 and every Thursday at 19:03 UTC. Thursday 29 October at 19:03 UTC is when its next wipe is due. The present world dates from 2 days 4 hours.

Tags

What do the server tags on [TEST] Warden test server mean?

Tags published by [TEST] Warden test server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [TEST] Warden test server appear?

These Rust Server Trends lists include [TEST] Warden test server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Who is behind [TEST] Warden test server?

The same operator most likely runs [TEST] Warden test server and the 29 other servers we track that also publish a icefuse.net hostname.

Connecting

What steps get you onto [TEST] Warden test server?

You can connect by pressing F1 in Rust and typing client.connect 64.40.8.7:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://icefuse.com/.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.