Station NA-1964 · recording
⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)
Online NA 216.39.240.61:29013 checked 11m ago
- Players now
- 5/ 200
- 2% full
- Motion · 24 h
- M0.4▼falling
- −3 players on the day
- 7-day average
- 3
- peak 12
- Rank
- #1,964
- top 9% · #298 in NA
- Last wipe
- 9h ago
- weekly schedule
- Next wipe
- 6d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 200 slots
- Motion · 24 h
- M0.4▼falling−3 players
- Sharpest hour
- −4into Thu 19:00 UTC
- Peak · 48 h
- 12most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 16% in NA, and #115 of the quad servers (top 14%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
- usual gap
- 3 daysbetween real wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 13d 14hThu 12 Nov, 19:04 UTC
- 20d 14hThu 19 Nov, 19:04 UTC
- 27d 14hThu 26 Nov, 19:04 UTC
- 34d 14hThu 3 Dec, 19:00 UTCFW
- 41d 14hThu 10 Dec, 19:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 19:04 UTC9h ago | – | – | – | – | running | 4 |
| Mon 26 Oct, 19:04 UTC3d ago | M0.8▲rising | 8 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)?
The procedural map on ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) is size 3,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Wiped 9 hours ago.
Which settings and rules apply on ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)?
Going by its name, ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) runs 100x gather. 4 players is the most a group can hold (quad). It plays in battlefield mode, kits and high rates for fast PvP. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)?
At this moment, ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) records 5 players across 200 slots. Across seven days this server recorded an average of 3 players and a peak of 12. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 10 players.
How does ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) rank against other Rust servers?
The last seven days of player hours place ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) at #1,964, in the top 9% of all ranked servers and #298 in North America. Within quad, it places #115.
Operator and location
How reliably does ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) stay online?
As recorded now, ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) is running. Going by the uptime figure it reports, it restarted about 8 hours ago. Of the 120 hours in the last 5 full days, it was up for 119, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
How well does ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) perform under load?
The 48-hour average is 30 server fps; 26 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 73,358. Its highest memory use was 4,079 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) hosted?
With its NA tag, ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 216.39.240.61:29013.
Which Rust version is ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) running?
On Linux, ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)?
The recent wipes averaged a busiest count of 8 players. 45 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) wipe, and on which days?
The prediction follows its tag, because too few of ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)'s wipes are on record to confirm its schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 9 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) mean?
These are the tags ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) appear?
You will find ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) on the following Rust Server Trends lists: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust battlefield servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Which person or group runs ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)?
Both ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) and 29 other servers we track publish a icefuse.net hostname, so the same operator most likely runs them.
Join the server
How do you connect to ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)?
You can connect by pressing F1 in Rust and typing client.connect 216.39.240.61:29013 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://icefuse.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
