Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players58,743 Active3,438 Wipes · 3 h103 48 h

Station US-15399 · recording

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON

Online 64.40.8.156:25014 checked 15m ago

weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
6d ago
weekly schedule
Next wipe
21h
Thu 29 Oct, 08:04 UTC
Seismic record · station US-15399 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 08:04 UTC, in 21h. Its weekly schedule tag · low confidence

usual gap
17.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 21hThu 29 Oct, 08:04 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 08:04 UTC
  4. 21d 21hThu 19 Nov, 08:04 UTC
  5. 28d 21hThu 26 Nov, 08:04 UTC
  6. 36d 8hThu 3 Dec, 19:00 UTCFW
  7. 42d 21hThu 10 Dec, 08:04 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 08:04 UTC6d ago M0.0steady 0 – running 0
Thu 1 Oct, 18:34 UTC FW26d ago M0.0steady 0 – 20.6 days 0
Thu 17 Sep, 18:15 UTC40d ago M0.0steady 0 – 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
189/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
15/ 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
7/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
7/ 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 23 on average
30/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs a procedural map of size 3,000 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is GTA 5 Mods / FPS+ / 4 Max.

Which settings and rules apply on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

You will find no gather rate in the name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. Up to 100 players can be in a group. roleplay is the game mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

0 of the 50 slots on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON are filled right now. Averaged across the last seven days, the population was 0 players.

How does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON rank against other Rust servers?

On player hours for the past week, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON sits at #15,399, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON stay online?

As recorded now, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is running. Going by the uptime figure it reports, it restarted about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 136, or 81% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON hold a steady tick rate?

Across the last 48 hours it averaged 100 server fps, with a floor of 100. Buildings, deployables and all the rest of the world's entities brought it to a high of 45,303. Its highest memory use was 2,550 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run from?

No region comes from PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, though its region code is us1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.40.8.156:25014.

Which Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON running?

On Linux, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON wipe, and on which days?

The prediction follows its tag, because too few of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON's wipes are on record to confirm its schedule. Thursday 29 October at 08:04 UTC is when its next wipe is due. The present world dates from 6 days 2 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON mean?

These are the tags PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts100 (Group limit): Teams are capped at 100 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes happen weekly; ^r (Roleplay): A server for roleplay; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON appear?

The Rust Server Trends lists that take in PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON are: Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Who is behind PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Both PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and 2 other servers we track publish a theprojectlazarus.com hostname, so the same operator most likely runs them.

Connecting

What steps get you onto PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

You can connect by pressing F1 in Rust and typing client.connect 64.40.8.156:25014 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://theprojectlazarus.com/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^r,gmvanilla,cs167781,ts100,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts100
Group limit Teams are capped at 100 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.