Station US-15399 · recording
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
Online 64.40.8.156:25014 checked 15m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,399
- top 69%
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 21h
- Thu 29 Oct, 08:04 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 08:04 UTC, in 21h. Its weekly schedule tag · low confidence
- usual gap
- 17.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 21hThu 29 Oct, 08:04 UTC
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 14d 21hThu 12 Nov, 08:04 UTC
- 21d 21hThu 19 Nov, 08:04 UTC
- 28d 21hThu 26 Nov, 08:04 UTC
- 36d 8hThu 3 Dec, 19:00 UTCFW
- 42d 21hThu 10 Dec, 08:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 08:04 UTC6d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 1 Oct, 18:34 UTC FW26d ago | M0.0■steady | 0 | – | 20.6 days | 0 | |
| Thu 17 Sep, 18:15 UTC40d ago | M0.0■steady | 0 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs a procedural map of size 3,000 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is GTA 5 Mods / FPS+ / 4 Max.
Which settings and rules apply on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
You will find no gather rate in the name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. Up to 100 players can be in a group. roleplay is the game mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
0 of the 50 slots on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON are filled right now. Averaged across the last seven days, the population was 0 players.
How does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON rank against other Rust servers?
On player hours for the past week, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON sits at #15,399, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON stay online?
As recorded now, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is running. Going by the uptime figure it reports, it restarted about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 136, or 81% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON hold a steady tick rate?
Across the last 48 hours it averaged 100 server fps, with a floor of 100. Buildings, deployables and all the rest of the world's entities brought it to a high of 45,303. Its highest memory use was 2,550 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run from?
No region comes from PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, though its region code is us1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.40.8.156:25014.
Which Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON running?
On Linux, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON wipe, and on which days?
The prediction follows its tag, because too few of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON's wipes are on record to confirm its schedule. Thursday 29 October at 08:04 UTC is when its next wipe is due. The present world dates from 6 days 2 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON mean?
These are the tags PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts100 (Group limit): Teams are capped at 100 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes happen weekly; ^r (Roleplay): A server for roleplay; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON appear?
The Rust Server Trends lists that take in PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON are: Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Who is behind PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
Both PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and 2 other servers we track publish a theprojectlazarus.com hostname, so the same operator most likely runs them.
Connecting
What steps get you onto PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
You can connect by pressing F1 in Rust and typing client.connect 64.40.8.156:25014 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://theprojectlazarus.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
