Station XX-15954 · no signal
Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]
Offline 62.226.4.120:28015 checked 26d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,954
- top 70%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
The procedural map on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is size 5,000 with seed 67019385, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
No gather rate appears in the name of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
A reading taken now finds Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] offline; the most recent activity was 26 days 2 hours ago.
How does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] rank against other Rust servers?
Over the last seven days, Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] recorded enough player hours to reach #15,954 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] stay online?
Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is down at the moment; the last recorded contact was 26 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 2 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run from?
A region is not published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 62.226.4.120:28015.
What build of Rust does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] use?
Rust network protocol 2634 and build 166494 on Windows is what Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] wipe, and on which days?
Too few wipes of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 20 hours.
Lists and tags
What do the server tags on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] mean?
Tags published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] appear?
You will find Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
Enter client.connect 62.226.4.120:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://swiss-gamer.wixsite.com/swiss-gamer.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.